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Winner · ak1t1n's team

13

87 kills · 5 players

de_anubis · 41 min

23 rounds · 2026-05-27

Europe 5v5 Queue

--Aspect's team

10

84 kills · 5 players

Top fragger

ak1t1n

22 kills

Top impact

ak1t1n

100 ADR

Util damage

Kr3shPro

199 HP

Weak spots this match

vs lifetime baseline
  • lyinghoe

    HS % 21% (avg 48%)

    -56%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

ak1t1n's team

7 · 6

ak1t1n

L104

22/16/9 · 2296 dmg

ADR

100

HS%

59

K/D

1.38

Entry 1/0Multi 1Util 108AWP 1Pistol 5

lyinghoe

L103

19/16/5 · 1936 dmg

ADR

84

HS%

21

K/D

1.19

Entry 1/0Multi 1Util 140Pistol 2
HS % -56%

Kr3shPro

L102

18/17/7 · 1807 dmg

ADR

79

HS%

44

K/D

1.06

Entry 4/0Util 199Pistol 3

schaden

L101

15/18/8 · 2015 dmg

ADR

88

HS%

33

K/D

0.83

Entry 4/0Multi 1Util 90AWP 7Pistol 1

tw1zmi

L103

13/17/1 · 1263 dmg

ADR

55

HS%

46

K/D

0.76

Entry 3/0Util 92AWP 3Pistol 1

--Aspect's team

5 · 5

nicelelelele

L102

21/15/8 · 2216 dmg

ADR

96

HS%

24

K/D

1.40

Entry 2/0Util 198Pistol 2

940

L103

20/15/1 · 1811 dmg

ADR

79

HS%

50

K/D

1.33

Entry 2/0Multi 1Util 75AWP 3Pistol 2

cara88

L105

16/17/4 · 1912 dmg

ADR

83

HS%

44

K/D

0.94

Entry 1/0Multi 1Util 2AWP 1Pistol 7

--Aspect

L10

15/20/4 · 1660 dmg

ADR

72

HS%

60

K/D

0.75

Entry 3/0Util 148Pistol 1

wor0x

L10

12/20/6 · 1709 dmg

ADR

74

HS%

83

K/D

0.60

Entry 2/0Multi 1Util 107AWP 1Pistol 5

Half-by-half

First half

7 · 5

Second half

6 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.