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Invision86's team

0

41 kills · 5 players

de_mirage · 26 min

1 rounds · 2023-11-14

COMPETITIVE 5v5

Winner · FlEx_Fokus's team

1

65 kills · 5 players

Top fragger

-m1rai

19 kills

Top impact

nykaaak

0 ADR

Util damage

nykaaak

0 HP

Weak spots this match

vs lifetime baseline
  • nykaaak

    ADR 0 (avg 79)

    -100%
  • TRAHXXX

    ADR 0 (avg 87)

    -100%
  • _D1M1K_

    ADR 0 (avg 100)

    -100%
  • WladDick

    ADR 0 (avg 60)

    -100%
  • -m1rai

    ADR 0 (avg 91)

    -100%
  • lFIFTHl

    ADR 0 (avg 65)

    -100%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Invision86's team

1 · 0

nykaaak

L4

14/13/2 · 0 dmg

ADR

0

HS%

43

K/D

1.08

ADR -100%K/D -16%

TRAHXXX

L41

11/14/3 · 0 dmg

ADR

0

HS%

73

K/D

0.79

Multi 1
ADR -100%K/D -35%HS % +46%

_D1M1K_

L4

6/13/4 · 0 dmg

ADR

0

HS%

83

K/D

0.46

ADR -100%K/D -66%HS % +43%

Invision86

L4

6/11/2 · 0 dmg

ADR

0

HS%

83

K/D

0.55

K/D -37%HS % +108%

WladDick

L4

4/14/1 · 0 dmg

ADR

0

HS%

50

K/D

0.29

ADR -100%K/D -64%HS % +11%

FlEx_Fokus's team

11 · 2

-m1rai

L44

19/4/8 · 0 dmg

ADR

0

HS%

37

K/D

4.75

Multi 1
ADR -100%HS % -33%K/D +232%

lFIFTHl

L13

14/8/1 · 0 dmg

ADR

0

HS%

7

K/D

1.75

Multi 3
ADR -100%HS % -78%K/D +111%

MrKot1k

L72

13/8/5 · 0 dmg

ADR

0

HS%

54

K/D

1.62

Multi 1
K/D +71%

FlEx_Fokus

L52

11/10/7 · 0 dmg

ADR

0

HS%

18

K/D

1.10

Multi 1
ADR -100%HS % -51%

Tigrrice

L32

8/11/4 · 0 dmg

ADR

0

HS%

25

K/D

0.73

ADR -100%HS % -34%

Half-by-half

First half

1 · 11

Second half

0 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.