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CatSAZ's team

6

57 kills · 5 players

de_cache · 35 min

19 rounds · 2026-05-14

Europe 5v5 Queue

Winner · Aybrk11's team

13

72 kills · 5 players

Top fragger

Technouits

25 kills

Top impact

Technouits

123 ADR

Util damage

CatSAZ

243 HP

Weak spots this match

vs lifetime baseline
  • Flolorexqqq

    HS % 33% (avg 49%)

    -33%
  • Flolorexqqq

    ADR 55 (avg 82)

    -33%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

CatSAZ's team

6 · 0

19Patker20

L103

18/15/3 · 1868 dmg

ADR

98

HS%

67

K/D

1.20

Entry 4/0Multi 2Util 37AWP 1Pistol 4

saito2kk

L10

14/14/6 · 1707 dmg

ADR

90

HS%

50

K/D

1.00

Entry 2/0Util 57AWP 7Pistol 2

BartekBlyad

L101

9/14/0 · 917 dmg

ADR

48

HS%

44

K/D

0.64

Entry 2/0Multi 1Util 81Pistol 3

CatSAZ

L10

8/16/2 · 1220 dmg

ADR

64

HS%

38

K/D

0.50

Util 243Pistol 2

IronRat13

L62

8/13/3 · 1075 dmg

ADR

57

HS%

12

K/D

0.62

Multi 1Util 51

Aybrk11's team

6 · 7

Technouits

5

25/12/4 · 2342 dmg

ADR

123

HS%

64

K/D

2.08

Entry 3/0Multi 3Util 1AWP 2Pistol 2

Aybrk11

L103

18/12/6 · 1862 dmg

ADR

98

HS%

61

K/D

1.50

Entry 2/0Multi 2Util 138Pistol 1

Razdatke

L101

11/13/3 · 1273 dmg

ADR

67

HS%

55

K/D

0.85

Entry 3/0Util 147AWP 1Pistol 3

Kito-_

L101

9/10/4 · 1209 dmg

ADR

64

HS%

44

K/D

0.90

Entry 2/0Util 12AWP 3Pistol 1

Flolorexqqq

L73

9/10/4 · 1044 dmg

ADR

55

HS%

33

K/D

0.90

Entry 1/0Multi 1Util 18
HS % -33%ADR -33%

Half-by-half

First half

6 · 6

Second half

0 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.