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Daisuke66's team

14

99 kills · 5 players

de_dust2 · 47 min

30 rounds · 2026-05-14

Europe 5v5 Queue

Winner · william772's team

16

117 kills · 5 players

Top fragger

-NaZaa-

37 kills

Top impact

-NaZaa-

124 ADR

Util damage

l0velytym

157 HP

Weak spots this match

vs lifetime baseline
  • Aneshkinaaa

    K/D 1.05 (avg 1.34)

    -22%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Daisuke66's team

7 · 5 · OT 2

-forisX

L104

29/20/9 · 3149 dmg

ADR

105

HS%

62

K/D

1.45

Entry 4/0Multi 4Util 51AWP 6Pistol 1
K/D +36%ADR +25%

l0velytym

L104

23/24/8 · 2698 dmg

ADR

90

HS%

52

K/D

0.96

Entry 4/0Multi 1Util 157Pistol 2

sinoq

L102

21/25/9 · 2263 dmg

ADR

75

HS%

29

K/D

0.84

Entry 3/0Multi 3Util 130AWP 8Pistol 7

personaje

L102

14/25/3 · 1328 dmg

ADR

44

HS%

43

K/D

0.56

Entry 4/0Multi 1Util 69AWP 2Pistol 3

Daisuke66

L102

12/23/3 · 1470 dmg

ADR

49

HS%

50

K/D

0.52

Entry 1/0Multi 1Util 61AWP 2Pistol 1

william772's team

5 · 7 · OT 4

-NaZaa-

L106

37/19/9 · 3733 dmg

ADR

124

HS%

32

K/D

1.95

Entry 8/0Multi 5Util 56AWP 23Pistol 8

william772

L105

32/18/4 · 2931 dmg

ADR

98

HS%

69

K/D

1.78

Entry 3/0Multi 3Util 56AWP 1Pistol 3

Aneshkinaaa

L101

21/20/5 · 2506 dmg

ADR

84

HS%

62

K/D

1.05

Entry 1/0Util 107AWP 1Pistol 4
K/D -22%ADR -9%HS % +19%

ab1konnn

L104

18/20/5 · 2048 dmg

ADR

68

HS%

61

K/D

0.90

Entry 1/0Multi 2

Miwka727

L10

9/22/8 · 1491 dmg

ADR

50

HS%

56

K/D

0.41

Entry 1/0Util 61Pistol 1

Half-by-half

First half

7 · 5

Second half

5 · 7

Overtime

2 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.