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Winner · LDCxd's team

13

83 kills · 5 players

de_inferno · 28 min

19 rounds · 2026-06-03

Europe 5v5 Queue

Qubees's team

6

47 kills · 5 players

Top fragger

n666-

22 kills

Top impact

n666-

132 ADR

Util damage

n666-

416 HP

Weak spots this match

vs lifetime baseline
  • Magina09

    K/D 0.61 (avg 1.30)

    -53%
  • Magina09

    ADR 63 (avg 90)

    -29%
  • agf45

    HS % 40% (avg 51%)

    -22%
  • Duskfall--

    HS % 38% (avg 46%)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

LDCxd's team

9 · 4

n666-

L93

22/11/8 · 2509 dmg

ADR

132

HS%

73

K/D

2.00

Entry 2/0Multi 1Util 416AWP 1Pistol 7

Duskfall--

L105

21/7/3 · 2055 dmg

ADR

108

HS%

38

K/D

3.00

Entry 4/0Multi 2Util 94AWP 7
HS % -17%K/D +105%ADR +10%

agf45

L104

15/10/5 · 1630 dmg

ADR

86

HS%

40

K/D

1.50

Entry 3/0Multi 3Util 196Pistol 3
HS % -22%K/D +25%

LDCxd

L9

13/8/2 · 1437 dmg

ADR

76

HS%

62

K/D

1.62

Entry 2/0Util 21

-Chrollo--

L81

12/11/2 · 1065 dmg

ADR

56

HS%

42

K/D

1.09

Entry 2/0Multi 1Util 58AWP 3

Qubees's team

3 · 3

Qubees

L104

15/15/6 · 1766 dmg

ADR

93

HS%

53

K/D

1.00

Entry 4/0Multi 1Util 82AWP 2

Magina09

L92

11/18/3 · 1205 dmg

ADR

63

HS%

73

K/D

0.61

Util 59Pistol 1
K/D -53%ADR -29%HS % +28%

T0ji

L9

8/18/5 · 1062 dmg

ADR

56

HS%

38

K/D

0.44

Entry 1/0Util 55AWP 2Pistol 2

-S4nY

L9

8/15/4 · 1046 dmg

ADR

55

HS%

50

K/D

0.53

Entry 1/0Util 20AWP 1Pistol 2

SleepyBearrr

L7

5/18/1 · 757 dmg

ADR

40

HS%

40

K/D

0.28

Util 4

Half-by-half

First half

9 · 3

Second half

4 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.