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wist's team

6

58 kills · 5 players

de_mirage · 29 min

19 rounds · 2026-06-02

North America 5V5 Queue

Winner · bibiahn's team

13

84 kills · 5 players

Top fragger

Cryptic

29 kills

Top impact

Cryptic

145 ADR

Util damage

bibiahn

153 HP

Weak spots this match

vs lifetime baseline
  • balenci

    K/D 0.50 (avg 1.09)

    -54%
  • balenci

    ADR 53 (avg 83)

    -36%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

wist's team

5 · 1

kyozao77

L102

13/15/6 · 1672 dmg

ADR

88

HS%

38

K/D

0.87

Multi 1Util 105

Big_bL1cky

L101

13/18/3 · 1245 dmg

ADR

66

HS%

38

K/D

0.72

Entry 2/0Pistol 2

SgtHash

L10

12/19/4 · 1285 dmg

ADR

68

HS%

58

K/D

0.63

Entry 3/0Util 51Pistol 5

wist

L103

12/17/5 · 1318 dmg

ADR

69

HS%

83

K/D

0.71

Entry 3/0Multi 1Pistol 1

balenci

L10

8/16/4 · 1001 dmg

ADR

53

HS%

50

K/D

0.50

K/D -54%ADR -36%HS % +14%

bibiahn's team

7 · 6

Cryptic

L106

29/12/6 · 2751 dmg

ADR

145

HS%

86

K/D

2.42

Entry 5/0Multi 4Util 3AWP 5Pistol 6
K/D +86%HS % +59%

KURIMAKOV

L103

21/10/5 · 2079 dmg

ADR

109

HS%

57

K/D

2.10

Entry 1/0Multi 2Util 5Pistol 4
K/D +69%ADR +29%

bibiahn

L102

17/7/3 · 1484 dmg

ADR

78

HS%

59

K/D

2.43

Entry 2/0Multi 1Util 153Pistol 1

Spencer

L10

12/15/8 · 1614 dmg

ADR

85

HS%

92

K/D

0.80

Entry 2/0Util 37Pistol 2

coolgamer42

L102

5/14/4 · 728 dmg

ADR

38

HS%

60

K/D

0.36

Entry 1/0Multi 1Util 19

Half-by-half

First half

5 · 7

Second half

1 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.