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Winner · Apels1nA's team

13

64 kills · 5 players

de_mirage · 28 min

16 rounds · 2026-06-06

Europe 5v5 Queue

Leshpik's team

3

52 kills · 5 players

Top fragger

teerrible

18 kills

Top impact

teerrible

117 ADR

Util damage

Apels1nA

112 HP

Weak spots this match

vs lifetime baseline
  • wizzekk

    HS % 11% (avg 30%)

    -63%
  • Apels1nA

    K/D 0.67 (avg 0.95)

    -29%
  • wizzekk

    K/D 0.69 (avg 0.94)

    -27%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Apels1nA's team

11 · 2

teerrible

L64

18/9/5 · 1873 dmg

ADR

117

HS%

33

K/D

2.00

Entry 2/0Multi 4Util 71

Zentor--

L63

15/11/2 · 1393 dmg

ADR

87

HS%

47

K/D

1.36

Entry 2/0Multi 1Util 35Pistol 1

SadVix--

L64

13/8/2 · 1283 dmg

ADR

80

HS%

38

K/D

1.62

Entry 1/0Multi 2Util 52Pistol 2

Yuichi

L61

10/12/3 · 1168 dmg

ADR

73

HS%

40

K/D

0.83

Entry 3/0Util 76AWP 7Pistol 1

Apels1nA

L61

8/12/8 · 1217 dmg

ADR

76

HS%

50

K/D

0.67

Entry 2/0Multi 1Util 112Pistol 2
K/D -29%HS % +19%

Leshpik's team

1 · 2

scxrl3t

L6

13/13/2 · 1400 dmg

ADR

88

HS%

31

K/D

1.00

Entry 3/0Multi 2Util 17Pistol 2

FolloDM

L61

11/13/3 · 1242 dmg

ADR

78

HS%

45

K/D

0.85

Entry 1/0Util 29AWP 2Pistol 3

WERMYYT

L61

11/13/1 · 1151 dmg

ADR

72

HS%

73

K/D

0.85

Util 11AWP 1Pistol 4

wizzekk

L61

9/13/6 · 1281 dmg

ADR

80

HS%

11

K/D

0.69

Entry 1/0Util 4Pistol 1
HS % -63%K/D -27%

Leshpik

L7

8/13/2 · 982 dmg

ADR

61

HS%

75

K/D

0.62

Entry 1/0Multi 1Util 15Pistol 4

Half-by-half

First half

11 · 1

Second half

2 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.