Beta preview·You're viewing sample data. Connect Steam to load your real CS2 stats, inventory and Mate Score.
cs2mate
Connect Steam

RepeekMF's team

8

71 kills · 5 players

de_nuke · 36 min

21 rounds · 2026-06-03

Europe 5v5 Queue

Winner · 666LYCOR1S's team

13

83 kills · 5 players

Top fragger

N4kedKing

24 kills

Top impact

666LYCOR1S

113 ADR

Util damage

K4ble1

134 HP

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

RepeekMF's team

7 · 1

GABEBOYS

L103

23/16/3 · 2074 dmg

ADR

99

HS%

39

K/D

1.44

Entry 1/0Multi 1Util 20AWP 4Pistol 3

humiliatem3n

L102

15/18/5 · 1790 dmg

ADR

85

HS%

60

K/D

0.83

Entry 7/0Util 34AWP 6Pistol 1

RepeekMF

L10

13/17/4 · 1801 dmg

ADR

86

HS%

23

K/D

0.76

Util 17Pistol 1

TatM1ll

3

12/15/1 · 1401 dmg

ADR

67

HS%

67

K/D

0.80

Entry 1/0Multi 1Util 30AWP 4Pistol 5

NASbI_NARUKU

L8

8/18/0 · 790 dmg

ADR

38

HS%

75

K/D

0.44

Entry 1/0Pistol 1

666LYCOR1S's team

5 · 8

N4kedKing

L94

24/16/1 · 1996 dmg

ADR

95

HS%

58

K/D

1.50

Entry 7/0Multi 3Util 13AWP 1Pistol 5
K/D +34%ADR +15%

666LYCOR1S

L94

23/11/2 · 2365 dmg

ADR

113

HS%

48

K/D

2.09

Entry 2/0Multi 2Util 63Pistol 4

van1lenka

L103

14/12/4 · 1515 dmg

ADR

72

HS%

57

K/D

1.17

Util 16AWP 4Pistol 2

S0l1l

L10

11/15/3 · 1297 dmg

ADR

62

HS%

64

K/D

0.73

Entry 2/0Util 79Pistol 2

K4ble1

L92

11/18/6 · 1479 dmg

ADR

70

HS%

82

K/D

0.61

Util 134Pistol 2

Half-by-half

First half

7 · 5

Second half

1 · 8

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.