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Winner · -mapi's team

13

74 kills · 5 players

de_cache · 29 min

17 rounds · 2026-05-31

Europe 5v5 Queue

re1n-'s team

4

55 kills · 5 players

Top fragger

TwilightZoom

19 kills

Top impact

PROUDDUCK

115 ADR

Util damage

Topass

199 HP

Weak spots this match

vs lifetime baseline
  • PROUDDUCK

    HS % 29% (avg 47%)

    -38%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

-mapi's team

10 · 3

TwilightZoom

L102

19/11/2 · 1710 dmg

ADR

101

HS%

32

K/D

1.73

Entry 4/0Multi 1Util 39AWP 5Pistol 4

PROUDDUCK

L104

17/11/6 · 1961 dmg

ADR

115

HS%

29

K/D

1.55

Entry 3/0Multi 2Util 96Pistol 4
HS % -38%ADR +32%K/D +31%

-mapi

L103

13/11/3 · 1158 dmg

ADR

68

HS%

15

K/D

1.18

Entry 2/0Multi 1Util 23AWP 5Pistol 2

Topass

L103

13/12/9 · 1482 dmg

ADR

87

HS%

54

K/D

1.08

Entry 1/0Util 199Pistol 3
HS % +20%

eygen000

L101

12/10/5 · 1367 dmg

ADR

80

HS%

42

K/D

1.20

Multi 1Util 112Pistol 3
K/D +12%

re1n-'s team

2 · 2

re1n-

L101

14/13/4 · 1486 dmg

ADR

87

HS%

50

K/D

1.08

Util 39AWP 5Pistol 3

HiddeH

L10

12/16/5 · 1426 dmg

ADR

84

HS%

67

K/D

0.75

Entry 3/0Util 76Pistol 3

Justiin-

L101

12/15/3 · 1404 dmg

ADR

83

HS%

58

K/D

0.80

Util 78Pistol 2

ruddyy

L101

9/16/4 · 978 dmg

ADR

58

HS%

44

K/D

0.56

Entry 3/0Util 16

appe-

L101

8/14/3 · 811 dmg

ADR

48

HS%

50

K/D

0.57

Entry 1/0Util 12Pistol 2

Half-by-half

First half

10 · 2

Second half

3 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.