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djoudj's team

8

74 kills · 5 players

de_nuke · 32 min

21 rounds · 2026-05-26

Europe 5v5 Queue

Winner · FLURRAN's team

13

86 kills · 5 players

Top fragger

FLURRAN

26 kills

Top impact

FLURRAN

116 ADR

Util damage

B0SS

308 HP

Weak spots this match

vs lifetime baseline
  • djoudj

    K/D 0.50 (avg 0.92)

    -46%
  • djoudj

    ADR 58 (avg 70)

    -18%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

djoudj's team

6 · 2

Adjer0viich

L92

20/16/4 · 2207 dmg

ADR

105

HS%

60

K/D

1.25

Entry 2/0Util 26Pistol 6

Kaiiser

L101

18/17/4 · 1639 dmg

ADR

78

HS%

28

K/D

1.06

Multi 1Util 59Pistol 1

Yachiruuu

L73

16/16/5 · 1601 dmg

ADR

76

HS%

44

K/D

1.00

Entry 5/0Multi 1Util 87AWP 3Pistol 5

djoudj

L81

10/20/3 · 1213 dmg

ADR

58

HS%

50

K/D

0.50

Entry 2/0Util 46
K/D -46%ADR -18%HS % +11%

Kenpachiii

L101

10/17/8 · 1448 dmg

ADR

69

HS%

40

K/D

0.59

Entry 3/0Util 284

FLURRAN's team

6 · 7

FLURRAN

L86

26/13/4 · 2429 dmg

ADR

116

HS%

46

K/D

2.00

Entry 2/0Multi 5Util 10AWP 7Pistol 6

B0SS

L103

21/15/2 · 2033 dmg

ADR

97

HS%

48

K/D

1.40

Entry 2/0Multi 1Util 308AWP 2Pistol 3

NSX2

L81

15/18/3 · 1452 dmg

ADR

69

HS%

53

K/D

0.83

Entry 1/0Multi 2Util 55Pistol 2
K/D -14%

cacocacola

L72

14/13/5 · 1462 dmg

ADR

70

HS%

50

K/D

1.08

Entry 2/0Multi 2

mackejesus

L81

10/15/9 · 1588 dmg

ADR

76

HS%

20

K/D

0.67

Entry 2/0Util 155Pistol 2

Half-by-half

First half

6 · 6

Second half

2 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.