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Winner · tetsuya-'s team

13

73 kills · 5 players

de_dust2 · 29 min

16 rounds · 2026-06-02

Europe 5v5 Queue

MAJOR_1's team

3

41 kills · 5 players

Top fragger

Jelas1212

19 kills

Top impact

tetsuya-

112 ADR

Util damage

Maenee_

210 HP

Weak spots this match

vs lifetime baseline
  • requ1emsss

    K/D 0.44 (avg 1.00)

    -56%
  • requ1emsss

    ADR 55 (avg 80)

    -31%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

tetsuya-'s team

9 · 4

Jelas1212

L74

19/3/1 · 1683 dmg

ADR

105

HS%

26

K/D

6.33

Entry 4/0Multi 3Util 8AWP 11Pistol 6

--Man3ra

L64

19/10/5 · 1764 dmg

ADR

110

HS%

47

K/D

1.90

Entry 2/0Multi 3Util 94Pistol 1

tetsuya-

L72

15/11/10 · 1791 dmg

ADR

112

HS%

47

K/D

1.36

Multi 1Util 125Pistol 6
ADR +45%K/D +37%

ow1sm

L62

13/9/3 · 1267 dmg

ADR

79

HS%

23

K/D

1.44

Entry 1/0Util 24AWP 4Pistol 2

ataboev_

L51

7/8/4 · 1017 dmg

ADR

64

HS%

57

K/D

0.88

Entry 2/0Util 112Pistol 2

MAJOR_1's team

3 · 0

q_tbez

L61

11/16/4 · 1548 dmg

ADR

97

HS%

64

K/D

0.69

Entry 3/0Util 21Pistol 3

Maenee_

L71

9/13/1 · 961 dmg

ADR

60

HS%

56

K/D

0.69

Multi 1Util 210Pistol 2

requ1emsss

L61

7/16/6 · 886 dmg

ADR

55

HS%

43

K/D

0.44

Entry 1/0Pistol 1
K/D -56%ADR -31%

MAJOR_1

L6

7/15/4 · 995 dmg

ADR

62

HS%

43

K/D

0.47

Entry 2/0Pistol 2

skywhywalckr

L5

7/15/2 · 884 dmg

ADR

55

HS%

29

K/D

0.47

Entry 1/0AWP 2Pistol 1

Half-by-half

First half

9 · 3

Second half

4 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.