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ooh's team

8

68 kills · 5 players

de_dust2 · 37 min

21 rounds · 2026-05-30

Europe 5v5 Queue

Winner · 4ert1ck's team

13

85 kills · 5 players

Top fragger

-woland-

23 kills

Top impact

-matusik

98 ADR

Util damage

-woland-

103 HP

Weak spots this match

vs lifetime baseline
  • Jazbek05

    HS % 35% (avg 45%)

    -22%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

ooh's team

2 · 6

-matusik

L102

20/14/2 · 2047 dmg

ADR

98

HS%

40

K/D

1.43

Entry 2/0Multi 1Util 12AWP 11Pistol 4

ooh

L103

14/17/3 · 1286 dmg

ADR

61

HS%

71

K/D

0.82

Entry 1/0Multi 2Util 22AWP 1Pistol 2

Maloook

L10

13/18/2 · 1669 dmg

ADR

80

HS%

62

K/D

0.72

Entry 5/0Util 49AWP 1Pistol 6

StR1ke111

L102

11/17/7 · 1561 dmg

ADR

74

HS%

27

K/D

0.65

Entry 1/0Util 80Pistol 1

danyass1221A

L101

10/19/5 · 1379 dmg

ADR

66

HS%

70

K/D

0.53

Entry 3/0Util 22AWP 1Pistol 1

4ert1ck's team

10 · 3

-woland-

L103

23/11/5 · 1866 dmg

ADR

89

HS%

43

K/D

2.09

Multi 3Util 103Pistol 6

Jazbek05

L102

17/14/5 · 1806 dmg

ADR

86

HS%

35

K/D

1.21

Entry 3/0Multi 1Util 79AWP 1Pistol 5
HS % -22%K/D -15%

GoblinSm1ley

L104

16/15/7 · 1997 dmg

ADR

95

HS%

94

K/D

1.07

Multi 1Util 39AWP 2Pistol 1

4ert1ck

L102

15/18/8 · 1882 dmg

ADR

90

HS%

53

K/D

0.83

Entry 3/0Multi 1Util 3AWP 1Pistol 2

CyXoyPoNoSSS

L102

14/12/0 · 1451 dmg

ADR

69

HS%

57

K/D

1.17

Entry 3/0Multi 1Util 5Pistol 2

Half-by-half

First half

2 · 10

Second half

6 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.