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Winner · ekval's team

13

65 kills · 5 players

de_inferno · 26 min

15 rounds · 2026-05-30

Europe 5v5 Queue

Die666's team

2

51 kills · 5 players

Top fragger

thonesen

20 kills

Top impact

thonesen

132 ADR

Util damage

Col0_

291 HP

Weak spots this match

vs lifetime baseline
  • Die666

    HS % 12% (avg 51%)

    -76%
  • Die666

    K/D 0.62 (avg 0.99)

    -37%
  • Die666

    ADR 58 (avg 75)

    -22%
  • Benstriker

    ADR 55 (avg 69)

    -19%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

ekval's team

10 · 3

thonesen

L106

20/8/1 · 1982 dmg

ADR

132

HS%

65

K/D

2.50

Entry 3/0Multi 3Util 77Pistol 5

Mear2

L52

14/10/2 · 1248 dmg

ADR

83

HS%

64

K/D

1.40

Entry 4/0Pistol 1

MdPoulsen

L81

12/11/6 · 1348 dmg

ADR

90

HS%

25

K/D

1.09

Util 188Pistol 2

ekval

L91

11/12/3 · 1131 dmg

ADR

75

HS%

91

K/D

0.92

Entry 2/0Util 60Pistol 2

Yellyy

L73

8/10/4 · 979 dmg

ADR

65

HS%

50

K/D

0.80

Entry 2/0Util 3Pistol 1

Die666's team

2 · 0

Skedy

L91

17/12/3 · 1309 dmg

ADR

87

HS%

65

K/D

1.42

Multi 2Util 61Pistol 5
HS % +51%K/D +14%

Col0_

L10

15/13/9 · 1913 dmg

ADR

128

HS%

33

K/D

1.15

Entry 2/0Multi 2Util 291Pistol 3

Die666

L7

8/13/3 · 874 dmg

ADR

58

HS%

12

K/D

0.62

Entry 2/0Multi 1Util 190Pistol 1
HS % -76%K/D -37%

Benstriker

8/13/2 · 831 dmg

ADR

55

HS%

50

K/D

0.62

Util 76Pistol 3
ADR -19%

ZaW0

L61

3/14/6 · 818 dmg

ADR

55

HS%

67

K/D

0.21

Util 43

Half-by-half

First half

10 · 2

Second half

3 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.