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MrY0da's team

10

76 kills · 5 players

de_dust2 · 36 min

23 rounds · 2026-05-13

Europe 5v5 Queue

Winner · Jarppu-_-'s team

13

85 kills · 5 players

Top fragger

Jarppu-_-

27 kills

Top impact

Jarppu-_-

98 ADR

Util damage

donkratas

332 HP

Weak spots this match

vs lifetime baseline
  • moti

    K/D 0.76 (avg 1.15)

    -34%
  • moti

    ADR 63 (avg 81)

    -22%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

MrY0da's team

3 · 7

MrY0da

L83

18/18/5 · 1672 dmg

ADR

73

HS%

17

K/D

1.00

Entry 3/0Multi 2Util 53AWP 12Pistol 4

sighteN-

L81

17/18/8 · 1981 dmg

ADR

86

HS%

53

K/D

0.94

Entry 3/0Multi 1Util 146Pistol 2

iKSNX

L72

17/17/4 · 2067 dmg

ADR

90

HS%

47

K/D

1.00

Entry 5/0Util 319AWP 3Pistol 3

donkratas

L92

12/17/11 · 1780 dmg

ADR

77

HS%

42

K/D

0.71

Entry 1/0Multi 1Util 332Pistol 3

dustiaN-

2

12/15/4 · 1107 dmg

ADR

48

HS%

33

K/D

0.80

Entry 1/0Multi 2Util 176Pistol 5

Jarppu-_-'s team

9 · 4

Jarppu-_-

L105

27/12/11 · 2246 dmg

ADR

98

HS%

56

K/D

2.25

Entry 2/0Multi 4Util 41Pistol 5
K/D +89%ADR +17%

Sinisteri

3

17/16/10 · 2046 dmg

ADR

89

HS%

35

K/D

1.06

Entry 2/0Multi 1Util 182Pistol 5

Silvannikke

2

15/17/6 · 1847 dmg

ADR

80

HS%

47

K/D

0.88

Entry 2/0Multi 1Util 69AWP 3Pistol 2

noppanorppa

1

13/15/3 · 1420 dmg

ADR

62

HS%

62

K/D

0.87

Entry 1/0Util 30Pistol 5

moti

2

13/17/8 · 1441 dmg

ADR

63

HS%

46

K/D

0.76

Entry 3/0Multi 2Util 38AWP 1Pistol 2
K/D -34%ADR -22%HS % +15%

Half-by-half

First half

3 · 9

Second half

7 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.