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Winner · SUPASSS's team

13

85 kills · 5 players

de_mirage · 33 min

20 rounds · 2026-04-26

Europe 5v5 Queue

_vvq's team

7

75 kills · 5 players

Top fragger

kubuseq_

24 kills

Top impact

kubuseq_

117 ADR

Util damage

Dex12987

132 HP

Weak spots this match

vs lifetime baseline
  • Maksiuw

    K/D 0.67 (avg 1.02)

    -34%
  • Starfase_666

    K/D 0.80 (avg 0.99)

    -19%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

SUPASSS's team

7 · 6

kubuseq_

L83

24/17/0 · 2339 dmg

ADR

117

HS%

50

K/D

1.41

Entry 6/0Multi 2Util 104AWP 3Pistol 3
ADR +22%K/D +11%

SUPASSS

L83

22/15/4 · 2130 dmg

ADR

107

HS%

55

K/D

1.47

Entry 2/0Multi 2Util 12AWP 3Pistol 5
ADR +20%HS % +17%

MirekWhere

L54

17/15/2 · 1617 dmg

ADR

81

HS%

47

K/D

1.13

Entry 1/0AWP 1Pistol 3

Starfase_666

L62

12/15/4 · 1437 dmg

ADR

72

HS%

42

K/D

0.80

Entry 2/0Util 28Pistol 1
K/D -19%ADR -13%

Maksiuw

L61

10/15/7 · 1374 dmg

ADR

69

HS%

70

K/D

0.67

Util 74Pistol 2
K/D -34%ADR -13%HS % +67%

_vvq's team

5 · 2

Bashmaa_15

L61

19/17/3 · 1943 dmg

ADR

97

HS%

53

K/D

1.12

Entry 3/0Multi 1Util 39AWP 2Pistol 5

Dex12987

1

18/17/5 · 1803 dmg

ADR

90

HS%

33

K/D

1.06

Multi 1Util 132Pistol 6

POXYI_NAXU1

L71

15/17/2 · 1357 dmg

ADR

68

HS%

27

K/D

0.88

Entry 2/0Multi 1Util 56AWP 1Pistol 4

_vvq

L73

13/17/11 · 1643 dmg

ADR

82

HS%

69

K/D

0.76

Entry 1/0Multi 2Util 70Pistol 7

Jaccko

1

10/17/7 · 1545 dmg

ADR

77

HS%

80

K/D

0.59

Entry 3/0Multi 1Util 2AWP 3Pistol 2

Half-by-half

First half

7 · 5

Second half

6 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.