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Adixsonn's team

0

58 kills · 5 players

de_dust2 · 29 min

1 rounds · 2024-09-19

COMPETITIVE 5v5

Winner · highrail's team

1

73 kills · 5 players

Top fragger

Przemo014

25 kills

Top impact

Przemo014

135 ADR

Util damage

dimasever

206 HP

Weak spots this match

vs lifetime baseline
  • YeCoNN

    HS % 32% (avg 51%)

    -37%
  • dimasever

    HS % 31% (avg 39%)

    -21%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Adixsonn's team

4 · 1

YeCoNN

L31

19/13/3 · 2184 dmg

ADR

121

HS%

32

K/D

1.46

Entry 5/0Multi 1Util 48Pistol 3
HS % -37%ADR +47%K/D +11%

Adixsonn

L41

15/15/1 · 1381 dmg

ADR

77

HS%

53

K/D

1.00

Entry 3/0Multi 1AWP 3Pistol 4

MegaBoBerV

L4

10/16/3 · 1342 dmg

ADR

75

HS%

70

K/D

0.62

Entry 1/0Util 44Pistol 4

Egorik_0201

L42

7/15/3 · 875 dmg

ADR

49

HS%

57

K/D

0.47

Util 102Pistol 1

Fr1ssT

L41

7/14/2 · 924 dmg

ADR

51

HS%

29

K/D

0.50

Entry 1/0AWP 3Pistol 2

highrail's team

8 · 5

Przemo014

L36

25/9/5 · 2430 dmg

ADR

135

HS%

56

K/D

2.78

Entry 3/0Multi 6Util 122AWP 15Pistol 4

laxonline

L43

18/10/4 · 1689 dmg

ADR

94

HS%

56

K/D

1.80

Multi 3Util 20AWP 5Pistol 2

dimasever

L42

13/12/3 · 1470 dmg

ADR

82

HS%

31

K/D

1.08

Entry 2/0Util 206AWP 2Pistol 2
HS % -21%K/D +20%ADR +9%

highrail

L32

13/13/5 · 1535 dmg

ADR

85

HS%

62

K/D

1.00

Entry 3/0Util 27AWP 2

boclashka

L4

4/15/6 · 871 dmg

ADR

48

HS%

0

K/D

0.27

Util 2AWP 1

Half-by-half

First half

4 · 8

Second half

1 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.