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Winner · v4_h4's team

13

70 kills · 5 players

de_dust2 · 26 min

15 rounds · 2026-05-24

Europe 5v5 Queue

maverick1111's team

2

45 kills · 5 players

Top fragger

Mayor-bot101

18 kills

Top impact

Mayor-bot101

112 ADR

Util damage

v4_h4

110 HP

Weak spots this match

vs lifetime baseline
  • Hakac98R

    HS % 27% (avg 44%)

    -39%
  • supaXX0

    HS % 31% (avg 38%)

    -18%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

v4_h4's team

10 · 3

Mayor-bot101

L65

18/8/2 · 1672 dmg

ADR

112

HS%

22

K/D

2.25

Entry 1/0Multi 2Util 9Pistol 3

v4_h4

L62

17/6/1 · 1535 dmg

ADR

102

HS%

41

K/D

2.83

Entry 2/0Multi 1Util 110

Hakac98R

L54

15/8/4 · 1607 dmg

ADR

107

HS%

27

K/D

1.88

Entry 3/0Multi 1Util 51AWP 4Pistol 3
HS % -39%K/D +66%ADR +35%

Psihic94

L5

11/12/7 · 1354 dmg

ADR

90

HS%

64

K/D

0.92

Entry 5/0AWP 3Pistol 3

Vocativus

L62

9/11/3 · 891 dmg

ADR

59

HS%

44

K/D

0.82

Entry 1/0Util 84AWP 1Pistol 1

maverick1111's team

2 · 0

supaXX0

L5

13/14/3 · 1316 dmg

ADR

88

HS%

31

K/D

0.93

Entry 1/0Util 45AWP 1Pistol 1
HS % -18%ADR +19%

Are1_

L41

12/13/4 · 1490 dmg

ADR

99

HS%

67

K/D

0.92

Multi 2Pistol 3

maverick1111

L8

8/14/4 · 895 dmg

ADR

60

HS%

38

K/D

0.57

Entry 1/0AWP 1Pistol 1

Enver_1881

L71

6/16/4 · 940 dmg

ADR

63

HS%

67

K/D

0.38

Entry 1/0Util 55Pistol 1

furkaneisen

L6

6/15/3 · 762 dmg

ADR

51

HS%

50

K/D

0.40

Util 5Pistol 2

Half-by-half

First half

10 · 2

Second half

3 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.