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Winner · No Leaders Please

13

73 kills · 5 players

de_overpass · 35 min

17 rounds · 2026-05-15

S57 NA Main Central - Regular Season

BucketJonsBoys

4

43 kills · 5 players

Top fragger

CSStix

22 kills

Top impact

CSStix

110 ADR

Util damage

Salamander-

178 HP

Weak spots this match

vs lifetime baseline
  • Gingjaa

    K/D 0.69 (avg 1.23)

    -44%
  • Intense

    K/D 0.67 (avg 0.99)

    -32%
  • Intense

    ADR 49 (avg 71)

    -30%
  • Gingjaa

    ADR 74 (avg 94)

    -21%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

No Leaders Please

8 · 5

CSStix

L102

22/8/2 · 1876 dmg

ADR

110

HS%

36

K/D

2.75

Entry 6/0Multi 2Util 125AWP 7Pistol 5
K/D +125%ADR +36%

asianmisc

L104

19/7/4 · 1824 dmg

ADR

107

HS%

74

K/D

2.71

Multi 1Util 27Pistol 4

auti_

L93

11/8/3 · 1226 dmg

ADR

72

HS%

45

K/D

1.38

Entry 2/0Multi 2Pistol 2

Salamander-

L102

11/10/9 · 1182 dmg

ADR

70

HS%

55

K/D

1.10

Entry 1/0Util 178Pistol 2

-LoafCat-

L102

10/10/5 · 1225 dmg

ADR

72

HS%

50

K/D

1.00

Util 71Pistol 2

BucketJonsBoys

4 · 0

Alo49

3

13/12/2 · 1337 dmg

ADR

79

HS%

38

K/D

1.08

Entry 4/0Multi 1Util 22AWP 5Pistol 5

Gingjaa

L10

11/16/7 · 1259 dmg

ADR

74

HS%

55

K/D

0.69

Entry 1/0Multi 1Util 116Pistol 1
K/D -44%ADR -21%HS % +22%

Intense

L9

10/15/0 · 834 dmg

ADR

49

HS%

70

K/D

0.67

Pistol 5
K/D -32%ADR -30%HS % +40%

stecs_

7/16/2 · 871 dmg

ADR

51

HS%

43

K/D

0.44

Entry 3/0Pistol 2

glase_

L101

2/14/8 · 748 dmg

ADR

44

HS%

50

K/D

0.14

Util 123

Half-by-half

First half

8 · 4

Second half

5 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.