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RemiXjusz's team

4

53 kills · 5 players

de_nuke · 28 min

17 rounds · 2026-05-22

Europe 5v5 Queue

Winner · tedikkk's team

13

75 kills · 5 players

Top fragger

Qwklz

19 kills

Top impact

Qwklz

125 ADR

Util damage

Qwklz

107 HP

Weak spots this match

vs lifetime baseline
  • qiqoooooo

    K/D 0.41 (avg 1.05)

    -61%
  • qiqoooooo

    ADR 46 (avg 73)

    -37%
  • SaintisS

    ADR 57 (avg 79)

    -27%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

RemiXjusz's team

4 · 0

aLeaLeader

L72

16/15/4 · 1646 dmg

ADR

97

HS%

38

K/D

1.07

Entry 1/0Multi 2Util 52Pistol 3

heyDucci

L81

14/13/3 · 1367 dmg

ADR

80

HS%

57

K/D

1.08

AWP 4Pistol 3

RemiXjusz

L81

10/16/5 · 1522 dmg

ADR

90

HS%

70

K/D

0.62

Entry 3/0Multi 1Util 40Pistol 2

qiqoooooo

L6

7/17/2 · 773 dmg

ADR

46

HS%

43

K/D

0.41

Entry 1/0AWP 1Pistol 2
K/D -61%ADR -37%HS % +26%

Schaaatzi

L4

6/14/1 · 640 dmg

ADR

38

HS%

50

K/D

0.43

Entry 1/0Util 9Pistol 2

tedikkk's team

8 · 5

Qwklz

L72

19/11/10 · 2118 dmg

ADR

125

HS%

58

K/D

1.73

Entry 1/0Multi 2Util 107AWP 1Pistol 2

-xilo

L72

17/10/5 · 1804 dmg

ADR

106

HS%

12

K/D

1.70

Entry 3/0Multi 1Util 23Pistol 1

tedikkk

L84

15/12/2 · 1371 dmg

ADR

81

HS%

47

K/D

1.25

Entry 4/0Multi 2Util 16AWP 3Pistol 1

chorticks

L31

14/11/6 · 1281 dmg

ADR

75

HS%

43

K/D

1.27

Entry 2/0Multi 1Util 64AWP 1Pistol 4

SaintisS

L64

10/10/4 · 971 dmg

ADR

57

HS%

40

K/D

1.00

Entry 1/0Multi 1AWP 1Pistol 3
ADR -27%

Half-by-half

First half

4 · 8

Second half

0 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.