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Caiosega's team

9

77 kills · 5 players

de_nuke · 36 min

22 rounds · 2026-02-23

South America 5V5 Queue

Winner · CtXyy's team

13

87 kills · 5 players

Top fragger

maykbtw

28 kills

Top impact

CBZ021

120 ADR

Util damage

sugiki1

221 HP

Weak spots this match

vs lifetime baseline
  • IICMJII

    K/D 0.44 (avg 1.08)

    -59%
  • IICMJII

    ADR 51 (avg 82)

    -37%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Caiosega's team

6 · 3

CBZ021

L74

23/16/7 · 2641 dmg

ADR

120

HS%

43

K/D

1.44

Entry 3/0Multi 3Util 10Pistol 5

drxziK

L42

18/17/2 · 1547 dmg

ADR

70

HS%

11

K/D

1.06

Entry 1/0Util 17Pistol 4

grbzinn-

L81

16/18/1 · 1822 dmg

ADR

83

HS%

69

K/D

0.89

Entry 5/0Multi 1Util 4AWP 3Pistol 4

Caiosega

L61

15/16/6 · 1849 dmg

ADR

84

HS%

47

K/D

0.94

Entry 1/0Multi 1Util 119Pistol 3

MCC_1

L41

5/20/2 · 705 dmg

ADR

32

HS%

20

K/D

0.25

Util 18

CtXyy's team

6 · 7

maykbtw

L73

28/12/1 · 2216 dmg

ADR

101

HS%

61

K/D

2.33

Entry 6/0Multi 3Util 30AWP 3Pistol 11

SpikeeLee

L74

21/16/9 · 2389 dmg

ADR

109

HS%

57

K/D

1.31

Entry 3/0Multi 4Util 74AWP 5Pistol 2
ADR +26%K/D +20%

sugiki1

L43

19/14/8 · 1899 dmg

ADR

86

HS%

53

K/D

1.36

Multi 1Util 221Pistol 4

CtXyy

L62

11/19/7 · 1470 dmg

ADR

67

HS%

18

K/D

0.58

Entry 2/0Util 61

IICMJII

L71

8/18/8 · 1130 dmg

ADR

51

HS%

62

K/D

0.44

Entry 1/0Util 111Pistol 4
K/D -59%ADR -37%HS % +44%

Half-by-half

First half

6 · 6

Second half

3 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.