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Godstavo's team

6

58 kills · 5 players

de_cache · 32 min

19 rounds · 2026-06-01

South America 5V5 Queue

Winner · Math1sk's team

13

79 kills · 5 players

Top fragger

DanteGodGG

24 kills

Top impact

DanteGodGG

111 ADR

Util damage

LaFlammie

232 HP

Weak spots this match

vs lifetime baseline
  • Casonzera

    K/D 0.53 (avg 1.28)

    -59%
  • Casonzera

    ADR 62 (avg 77)

    -19%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Godstavo's team

4 · 2

uScreaMz

L82

16/16/1 · 1799 dmg

ADR

95

HS%

44

K/D

1.00

Entry 3/0Multi 1Util 91Pistol 2

bet0sy

L101

13/17/3 · 1345 dmg

ADR

71

HS%

54

K/D

0.76

Entry 5/0AWP 3Pistol 5

cH1c0sy

11/17/3 · 1318 dmg

ADR

69

HS%

73

K/D

0.65

Util 12Pistol 3

Godstavo

L92

10/16/8 · 1244 dmg

ADR

66

HS%

40

K/D

0.62

Multi 1Pistol 3

Casonzera

L91

8/15/8 · 1176 dmg

ADR

62

HS%

75

K/D

0.53

Multi 1Util 121Pistol 1
K/D -59%ADR -19%HS % +36%

Math1sk's team

8 · 5

DanteGodGG

L96

24/10/4 · 2100 dmg

ADR

111

HS%

58

K/D

2.40

Entry 2/0Multi 4Util 128Pistol 3

ttomzera

L101

18/14/4 · 1958 dmg

ADR

103

HS%

78

K/D

1.29

Entry 2/0Multi 1Util 210Pistol 3

Math1sk

L101

14/9/4 · 1445 dmg

ADR

76

HS%

64

K/D

1.56

Entry 3/0Util 59Pistol 4

LaFlammie

L82

12/12/7 · 1517 dmg

ADR

80

HS%

42

K/D

1.00

Entry 1/0Util 232Pistol 3

qvdx

L73

11/13/6 · 1394 dmg

ADR

73

HS%

73

K/D

0.85

Entry 3/0Util 17Pistol 1

Half-by-half

First half

4 · 8

Second half

2 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.