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KoalaKnKo's team

0

49 kills · 5 players

de_inferno · 29 min

1 rounds · 2025-01-01

SEA 5V5 Queue

Winner · Ashvaa's team

1

71 kills · 5 players

Top fragger

Lavriaaa

19 kills

Top impact

Rizkykurnia

116 ADR

Util damage

Ashvaa

287 HP

Weak spots this match

vs lifetime baseline
  • Lavriaaa

    HS % 26% (avg 48%)

    -46%
  • Kzong_Yy

    HS % 40% (avg 50%)

    -20%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

KoalaKnKo's team

3 · 0

Rizkykurnia

L72

16/14/4 · 1849 dmg

ADR

116

HS%

56

K/D

1.14

Multi 3Util 82Pistol 1

KoalaKnKo

L6

14/13/2 · 1173 dmg

ADR

73

HS%

43

K/D

1.08

Entry 1/0Pistol 2

Moon0912

L61

11/16/2 · 1424 dmg

ADR

89

HS%

73

K/D

0.69

Entry 4/0Util 57AWP 2Pistol 3

BlackJew1sh

L6

6/14/4 · 907 dmg

ADR

57

HS%

33

K/D

0.43

Util 170Pistol 2

-Daan-_

L8

2/14/2 · 428 dmg

ADR

27

HS%

100

K/D

0.14

Pistol 1

Ashvaa's team

9 · 4

Lavriaaa

L74

19/4/2 · 1526 dmg

ADR

95

HS%

26

K/D

4.75

Entry 1/0Multi 2Util 80AWP 2Pistol 5
HS % -46%K/D +247%

kaiser_kid69

L72

15/12/7 · 1663 dmg

ADR

104

HS%

47

K/D

1.25

Entry 4/0Multi 1Util 191Pistol 3

Kzong_Yy

L61

15/11/5 · 1334 dmg

ADR

83

HS%

40

K/D

1.36

Entry 3/0Util 199Pistol 1
HS % -20%K/D +11%

WK_WK

L55

13/11/10 · 1445 dmg

ADR

90

HS%

23

K/D

1.18

Entry 1/0Multi 1Util 233Pistol 1

Ashvaa

L61

9/11/6 · 1264 dmg

ADR

79

HS%

33

K/D

0.82

Entry 2/0Multi 1Util 287Pistol 2

Half-by-half

First half

3 · 9

Second half

0 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.