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Winner · qwinlyy's team

13

75 kills · 5 players

de_anubis · 32 min

18 rounds · 2026-06-01

Europe 5v5 Queue

sashaBizquit's team

5

59 kills · 5 players

Top fragger

qwinlyy

25 kills

Top impact

qwinlyy

129 ADR

Util damage

waitov9

142 HP

Weak spots this match

vs lifetime baseline
  • f1or1da

    K/D 0.65 (avg 1.10)

    -41%
  • size666_

    K/D 0.67 (avg 1.05)

    -36%
  • size666_

    HS % 30% (avg 36%)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

qwinlyy's team

9 · 4

qwinlyy

L93

25/11/3 · 2317 dmg

ADR

129

HS%

52

K/D

2.27

Entry 6/0Multi 2Util 5AWP 2Pistol 5
K/D +103%ADR +56%

Quinkix

L96

21/8/3 · 1924 dmg

ADR

107

HS%

48

K/D

2.62

Entry 1/0Multi 2Util 62

size666_

L9

10/15/7 · 1326 dmg

ADR

74

HS%

30

K/D

0.67

Entry 3/0Util 30AWP 4Pistol 1
K/D -36%HS % -17%

xXaNaXx187

L81

10/13/8 · 1497 dmg

ADR

83

HS%

60

K/D

0.77

Util 48Pistol 2

waitov9

L93

9/12/4 · 1046 dmg

ADR

58

HS%

33

K/D

0.75

Util 142AWP 3Pistol 2

sashaBizquit's team

3 · 2

Rin-exe

L92

17/15/1 · 1554 dmg

ADR

86

HS%

47

K/D

1.13

Entry 1/0Multi 1Pistol 4

limmit0ri

L81

12/15/4 · 1422 dmg

ADR

79

HS%

33

K/D

0.80

Entry 1/0Multi 1Util 60AWP 1Pistol 2

electroveniB

L81

12/15/3 · 1316 dmg

ADR

73

HS%

42

K/D

0.80

Entry 1/0Util 39Pistol 3

f1or1da

L9

11/17/10 · 1759 dmg

ADR

98

HS%

45

K/D

0.65

Entry 4/0Util 1Pistol 4
K/D -41%ADR +20%

sashaBizquit

L91

7/13/2 · 939 dmg

ADR

52

HS%

57

K/D

0.54

Entry 1/0Util 35Pistol 2

Half-by-half

First half

9 · 3

Second half

4 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.