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---retired's team

10

82 kills · 5 players

de_mirage · 39 min

23 rounds · 2026-06-05

Europe 5v5 Queue

Winner · Stimbly's team

13

86 kills · 5 players

Top fragger

--CriticaL

26 kills

Top impact

--CriticaL

115 ADR

Util damage

---retired

324 HP

Weak spots this match

vs lifetime baseline
  • ---retired

    K/D 0.53 (avg 1.04)

    -49%
  • ---retired

    ADR 62 (avg 75)

    -17%
  • ---retired

    HS % 40% (avg 48%)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

---retired's team

8 · 2

--CriticaL

L95

26/14/8 · 2645 dmg

ADR

115

HS%

50

K/D

1.86

Entry 6/0Multi 3Util 139Pistol 4

tatware

L8

20/19/5 · 2127 dmg

ADR

93

HS%

50

K/D

1.05

Entry 3/0Multi 1Util 139AWP 1Pistol 4

HajjPeek

L92

14/21/3 · 1465 dmg

ADR

64

HS%

57

K/D

0.67

Multi 1Util 94AWP 2Pistol 1

Petricz

L82

12/16/5 · 1430 dmg

ADR

62

HS%

50

K/D

0.75

Entry 2/0Multi 1Util 61Pistol 2

---retired

L81

10/19/7 · 1436 dmg

ADR

62

HS%

40

K/D

0.53

Entry 3/0Util 324Pistol 1
K/D -49%ADR -17%

Stimbly's team

4 · 9

Stimbly

L93

23/17/2 · 2081 dmg

ADR

91

HS%

57

K/D

1.35

Entry 1/0Multi 3Util 11AWP 8Pistol 8

000666000

L83

20/18/9 · 2427 dmg

ADR

106

HS%

40

K/D

1.11

Entry 5/0Multi 2Util 20AWP 4Pistol 5

ZubrovskyDad

L94

15/15/3 · 1688 dmg

ADR

73

HS%

60

K/D

1.00

Entry 3/0Multi 2Util 7Pistol 2

JNPi3rdolony

L81

15/18/4 · 1712 dmg

ADR

74

HS%

53

K/D

0.83

Multi 1Util 183Pistol 3

saNntanyy

L82

13/14/3 · 1655 dmg

ADR

72

HS%

46

K/D

0.93

Multi 1Util 35Pistol 4

Half-by-half

First half

8 · 4

Second half

2 · 9

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.