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Tirex's team

3

40 kills · 5 players

de_inferno · 28 min

16 rounds · 2025-12-07

North America 5V5 Queue

Winner · ilovelobster's team

13

69 kills · 5 players

Top fragger

CptQueef

18 kills

Top impact

ISweatInHalo

136 ADR

Util damage

ISweatInHalo

641 HP

Weak spots this match

vs lifetime baseline
  • ilovelobster

    HS % 25% (avg 40%)

    -38%
  • megigy

    K/D 0.71 (avg 1.00)

    -29%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Tirex's team

3 · 0

megigy

L7

10/14/3 · 1078 dmg

ADR

67

HS%

40

K/D

0.71

Entry 1/0Util 32Pistol 1
K/D -29%ADR -9%HS % +18%

Tirex

L62

10/15/2 · 1234 dmg

ADR

77

HS%

20

K/D

0.67

Entry 1/0Multi 1Pistol 2

EasyHanz

L71

8/14/3 · 1155 dmg

ADR

72

HS%

75

K/D

0.57

Util 32Pistol 4

Baguetteboi

L7

6/14/2 · 998 dmg

ADR

62

HS%

50

K/D

0.43

Multi 1Util 90Pistol 3

Piewhat

L9

6/16/0 · 759 dmg

ADR

47

HS%

50

K/D

0.38

Entry 1/0Pistol 3

ilovelobster's team

9 · 4

CptQueef

L101

18/11/5 · 1941 dmg

ADR

121

HS%

39

K/D

1.64

Entry 3/0Multi 1Util 362Pistol 5

ISweatInHalo

L84

17/5/7 · 2171 dmg

ADR

136

HS%

59

K/D

3.40

Entry 3/0Multi 1Util 641Pistol 1
K/D +110%HS % +97%

Shankies

L55

15/8/4 · 1466 dmg

ADR

92

HS%

33

K/D

1.88

Entry 4/0Util 232Pistol 2

ilovelobster

L81

12/8/3 · 1164 dmg

ADR

73

HS%

25

K/D

1.50

Multi 1Util 58Pistol 2
HS % -38%ADR -14%K/D +26%

GET_WAVEY

L51

7/8/5 · 593 dmg

ADR

37

HS%

29

K/D

0.88

Entry 3/0Util 16AWP 6Pistol 1

Half-by-half

First half

3 · 9

Second half

0 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.