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Winner · rmxpro12's team

13

77 kills · 5 players

de_dust2 · 29 min

19 rounds · 2026-01-05

Europe 5v5 Queue

Dr3jo's team

6

56 kills · 5 players

Top fragger

kASHIRO_

21 kills

Top impact

kASHIRO_

111 ADR

Util damage

AlexM2809

200 HP

Weak spots this match

vs lifetime baseline
  • rmxpro12

    HS % 25% (avg 43%)

    -42%
  • rmxpro12

    K/D 0.57 (avg 0.89)

    -36%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

rmxpro12's team

9 · 4

kASHIRO_

L44

21/8/1 · 2109 dmg

ADR

111

HS%

43

K/D

2.62

Multi 2Util 123Pistol 6

AlexM2809

L44

19/10/5 · 1874 dmg

ADR

99

HS%

21

K/D

1.90

Entry 4/0Multi 2Util 200AWP 3Pistol 3

Crigni

L31

17/9/4 · 1670 dmg

ADR

88

HS%

41

K/D

1.89

Entry 2/0Multi 1Util 2Pistol 3

TYCULCbit

L54

12/15/4 · 1421 dmg

ADR

75

HS%

33

K/D

0.80

Entry 2/0Multi 1Util 61AWP 1Pistol 2

rmxpro12

L4

8/14/3 · 1185 dmg

ADR

62

HS%

25

K/D

0.57

Entry 2/0Util 42AWP 1
HS % -42%K/D -36%

Dr3jo's team

3 · 3

Kwiatek8cm

L41

15/16/3 · 1535 dmg

ADR

81

HS%

60

K/D

0.94

Entry 3/0Multi 2Util 48Pistol 3

Z8RM

L42

13/15/3 · 1598 dmg

ADR

84

HS%

54

K/D

0.87

Entry 2/0Multi 2Util 22Pistol 1

Dr3jo

L5

11/15/6 · 1235 dmg

ADR

65

HS%

36

K/D

0.73

Entry 2/0Util 19AWP 5Pistol 2

Kabziuu_

L21

9/16/2 · 1106 dmg

ADR

58

HS%

78

K/D

0.56

Entry 1/0Pistol 1

Aliment_

L32

8/15/4 · 975 dmg

ADR

51

HS%

25

K/D

0.53

Entry 1/0Multi 2Pistol 1

Half-by-half

First half

9 · 3

Second half

4 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.