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Ejefuvone's team

1

31 kills · 5 players

de_nuke · 26 min

14 rounds · 2026-06-01

Europe 5v5 Queue

Winner · watakata228's team

13

66 kills · 5 players

Top fragger

watakata228

19 kills

Top impact

watakata228

129 ADR

Util damage

XrrrLK

147 HP

Weak spots this match

vs lifetime baseline
  • rrintt

    K/D 0.36 (avg 1.06)

    -66%
  • XrrrLK

    HS % 25% (avg 44%)

    -43%
  • rrintt

    ADR 48 (avg 75)

    -36%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Ejefuvone's team

1 · 0

Haatzzzzzzzz

L10

8/12/3 · 1054 dmg

ADR

75

HS%

50

K/D

0.67

AWP 1

Alekseich133

L101

7/13/0 · 793 dmg

ADR

57

HS%

43

K/D

0.54

Multi 1Pistol 4

luriiii

L10

6/14/1 · 746 dmg

ADR

53

HS%

67

K/D

0.43

Entry 2/0Pistol 3

Ejefuvone

L10

5/13/0 · 403 dmg

ADR

29

HS%

20

K/D

0.38

Entry 3/0Util 6AWP 1Pistol 2

rrintt

L10

5/14/2 · 676 dmg

ADR

48

HS%

80

K/D

0.36

Entry 1/0Pistol 4
K/D -66%ADR -36%HS % +45%

watakata228's team

11 · 2

watakata228

L104

19/4/4 · 1810 dmg

ADR

129

HS%

47

K/D

4.75

Entry 4/0Multi 2Util 97Pistol 7
K/D +370%ADR +66%

Insensate_

L102

13/5/1 · 1330 dmg

ADR

95

HS%

62

K/D

2.60

Entry 2/0Util 93AWP 6Pistol 2
K/D +148%ADR +21%

spA

L102

12/10/6 · 1350 dmg

ADR

96

HS%

50

K/D

1.20

Entry 1/0Multi 1Util 97Pistol 1
ADR +23%K/D +14%

XrrrLK

L103

12/5/1 · 969 dmg

ADR

69

HS%

25

K/D

2.40

Entry 1/0Multi 1Util 147AWP 3Pistol 1
HS % -43%ADR -9%K/D +131%

Maelk-

L102

10/7/8 · 1180 dmg

ADR

84

HS%

40

K/D

1.43

Util 135Pistol 1

Half-by-half

First half

1 · 11

Second half

0 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.