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Xanatyy's team

9

80 kills · 5 players

de_dust2 · 36 min

22 rounds · 2026-06-02

Europe 5v5 Queue

Winner · rovder's team

13

76 kills · 5 players

Top fragger

notfine

22 kills

Top impact

etl

105 ADR

Util damage

ambashkihite

112 HP

Weak spots this match

vs lifetime baseline
  • notfine

    HS % 41% (avg 50%)

    -18%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Xanatyy's team

4 · 5

notfine

L104

22/14/0 · 1673 dmg

ADR

76

HS%

41

K/D

1.57

Entry 1/0Multi 3Util 28AWP 4Pistol 6
HS % -18%K/D +47%

lordpenis666

L104

21/13/3 · 2218 dmg

ADR

101

HS%

76

K/D

1.62

Entry 2/0Multi 3Util 43Pistol 8

etl

L101

17/15/8 · 2304 dmg

ADR

105

HS%

59

K/D

1.13

Entry 1/0Util 57Pistol 3
ADR +18%HS % +18%

ZOMBIEXOM9K

L10

10/17/7 · 1314 dmg

ADR

60

HS%

50

K/D

0.59

Entry 4/0Util 9AWP 4Pistol 2

Xanatyy

L10

10/17/4 · 1572 dmg

ADR

72

HS%

70

K/D

0.59

Entry 1/0Util 65Pistol 2

rovder's team

8 · 5

rovder

L103

21/14/4 · 2127 dmg

ADR

97

HS%

62

K/D

1.50

Entry 1/0Multi 1Util 11Pistol 4

ambashkihite

L104

19/15/5 · 2284 dmg

ADR

104

HS%

42

K/D

1.27

Entry 2/0Multi 3Util 112AWP 5

mag1k3Y

L103

17/16/1 · 1618 dmg

ADR

74

HS%

29

K/D

1.06

Entry 7/0Multi 1Util 48AWP 12Pistol 1

c0mpla1n

L102

13/17/2 · 1093 dmg

ADR

50

HS%

46

K/D

0.76

Entry 3/0Multi 1Util 1Pistol 1

PASH4RAMA

L101

6/19/7 · 1268 dmg

ADR

58

HS%

33

K/D

0.32

Util 66Pistol 1

Half-by-half

First half

4 · 8

Second half

5 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.