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Winner · 999--'s team

13

79 kills · 5 players

de_mirage · 28 min

18 rounds · 2026-05-29

Europe 5v5 Queue

Samkocak's team

5

50 kills · 5 players

Top fragger

BOLLNAS

19 kills

Top impact

Darkspyyy

106 ADR

Util damage

999--

192 HP

Weak spots this match

vs lifetime baseline
  • Samkocak

    K/D 0.60 (avg 1.22)

    -51%
  • Samkocak

    ADR 55 (avg 84)

    -34%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

999--'s team

9 · 4

BOLLNAS

L73

19/8/6 · 1658 dmg

ADR

92

HS%

47

K/D

2.38

Multi 3Util 57Pistol 3

Darkspyyy

L83

18/7/6 · 1915 dmg

ADR

106

HS%

78

K/D

2.57

Entry 1/0Multi 2Util 43Pistol 2
K/D +111%HS % +47%

999--

L84

15/8/6 · 1460 dmg

ADR

81

HS%

47

K/D

1.88

Entry 3/0Multi 2Util 192Pistol 6
K/D +77%HS % +24%

f00geD

L6

14/13/5 · 1594 dmg

ADR

89

HS%

64

K/D

1.08

Entry 1/0Util 9Pistol 5
HS % +21%ADR +14%

FlowZ-_-

L63

13/14/4 · 1513 dmg

ADR

84

HS%

54

K/D

0.93

Entry 2/0Multi 2Util 101Pistol 4

Samkocak's team

3 · 2

kelhafiz

L62

15/15/2 · 1786 dmg

ADR

99

HS%

87

K/D

1.00

Entry 6/0Util 79Pistol 2
HS % +40%ADR +28%

ser1bss

L81

14/16/0 · 1209 dmg

ADR

67

HS%

57

K/D

0.88

Entry 2/0Multi 1Pistol 3

Samkocak

L101

9/15/1 · 996 dmg

ADR

55

HS%

67

K/D

0.60

Entry 2/0Util 36AWP 1Pistol 1
K/D -51%ADR -34%HS % +46%

Totorture

L6

7/16/5 · 1133 dmg

ADR

63

HS%

43

K/D

0.44

Multi 1Util 142Pistol 3

nisantasi

L41

5/17/3 · 665 dmg

ADR

37

HS%

60

K/D

0.29

Entry 1/0Util 78Pistol 2

Half-by-half

First half

9 · 3

Second half

4 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.