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Perez--'s team

7

61 kills · 5 players

de_dust2 · 31 min

20 rounds · 2026-06-02

Europe 5v5 Queue

Winner · ph0nk's team

13

85 kills · 5 players

Top fragger

ph0nk

23 kills

Top impact

ph0nk

141 ADR

Util damage

0_FallenN_0

190 HP

Weak spots this match

vs lifetime baseline
  • Perez--

    K/D 0.76 (avg 1.01)

    -25%
  • poK4A

    HS % 31% (avg 40%)

    -23%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Perez--'s team

4 · 3

Salahuddin

L10

15/16/7 · 1652 dmg

ADR

83

HS%

40

K/D

0.94

Entry 1/0Multi 1Util 94Pistol 5

Perez--

L102

13/17/6 · 1589 dmg

ADR

79

HS%

62

K/D

0.76

Entry 3/0Multi 2Pistol 3
K/D -25%HS % +15%

weNtez

L102

13/17/6 · 1188 dmg

ADR

59

HS%

38

K/D

0.76

Entry 1/0Multi 3Util 79

TRIPWALKING

L102

11/17/6 · 1313 dmg

ADR

66

HS%

27

K/D

0.65

Entry 1/0Multi 2Util 73

6464-

L101

9/18/4 · 1088 dmg

ADR

54

HS%

44

K/D

0.50

Entry 1/0Multi 1Util 42AWP 4Pistol 4

ph0nk's team

8 · 5

ph0nk

L106

23/12/6 · 2823 dmg

ADR

141

HS%

48

K/D

1.92

Entry 4/0Multi 1Util 141AWP 9Pistol 5

0_FallenN_0

L101

17/13/7 · 1714 dmg

ADR

86

HS%

71

K/D

1.31

Entry 5/0Multi 1Util 190Pistol 4

poK4A

L103

16/13/3 · 1447 dmg

ADR

72

HS%

31

K/D

1.23

Entry 2/0Multi 2Util 14AWP 1Pistol 2
HS % -23%

slixzy

L102

16/12/4 · 1545 dmg

ADR

77

HS%

38

K/D

1.33

Entry 1/0Multi 2Util 12Pistol 4

Teehee0

L91

13/11/4 · 1447 dmg

ADR

72

HS%

62

K/D

1.18

Entry 1/0Util 53AWP 1Pistol 3
HS % +35%

Half-by-half

First half

4 · 8

Second half

3 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.