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Winner · RMK's team

13

73 kills · 5 players

de_inferno · 30 min

18 rounds · 2026-05-31

Europe 5v5 Queue

Cal's team

5

53 kills · 5 players

Top fragger

Obel1ksas

26 kills

Top impact

Obel1ksas

112 ADR

Util damage

shadow7

247 HP

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

RMK's team

10 · 3

Obel1ksas

L104

26/12/3 · 2008 dmg

ADR

112

HS%

54

K/D

2.17

Entry 3/0Multi 4Util 14AWP 3Pistol 2
K/D +92%ADR +38%

shadow7

L103

15/11/5 · 1778 dmg

ADR

99

HS%

47

K/D

1.36

Multi 1Util 247AWP 5Pistol 4

b0dia

L102

12/12/9 · 1614 dmg

ADR

90

HS%

58

K/D

1.00

Entry 2/0Multi 2Util 207Pistol 4
K/D -13%HS % +57%ADR +10%

RMK

L102

10/11/4 · 1177 dmg

ADR

65

HS%

80

K/D

0.91

Entry 3/0Util 49

FerNNN

L102

10/8/5 · 1242 dmg

ADR

69

HS%

60

K/D

1.25

Entry 2/0Util 91
ADR -11%HS % +18%

Cal's team

2 · 3

careleess

L101

13/16/2 · 1429 dmg

ADR

79

HS%

46

K/D

0.81

Entry 1/0Multi 1Util 103AWP 1Pistol 6

aLjss

L102

12/15/3 · 1525 dmg

ADR

85

HS%

75

K/D

0.80

Entry 3/0Multi 1Util 223Pistol 1

-_trev

L102

11/13/5 · 1246 dmg

ADR

69

HS%

55

K/D

0.85

Entry 1/0Util 129Pistol 2

Cal

L10

9/15/4 · 955 dmg

ADR

53

HS%

22

K/D

0.60

Entry 3/0Util 155AWP 1Pistol 2

ZypOo

L10

8/15/3 · 1015 dmg

ADR

56

HS%

38

K/D

0.53

Util 6AWP 3Pistol 1

Half-by-half

First half

10 · 2

Second half

3 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.