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VOKCK's team

6

64 kills · 5 players

de_anubis · 31 min

19 rounds · 2026-05-30

North America 5V5 Queue

Winner · Manandi1's team

13

80 kills · 5 players

Top fragger

Manandi1

23 kills

Top impact

Manandi1

113 ADR

Util damage

VOKCK

200 HP

Weak spots this match

vs lifetime baseline
  • VOKCK

    K/D 0.69 (avg 1.17)

    -41%
  • VOKCK

    ADR 73 (avg 87)

    -16%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

VOKCK's team

2 · 4

windshieldd

L103

16/16/6 · 1834 dmg

ADR

97

HS%

50

K/D

1.00

Entry 2/0Multi 1Util 20AWP 2Pistol 4

Oz_-_

L8

16/18/5 · 1828 dmg

ADR

96

HS%

31

K/D

0.89

Entry 4/0Util 50Pistol 1

VOKCK

L101

11/16/2 · 1387 dmg

ADR

73

HS%

64

K/D

0.69

Entry 1/0Multi 1Util 200AWP 1Pistol 6
K/D -41%ADR -16%HS % +25%

russianheat

L102

11/17/3 · 1291 dmg

ADR

68

HS%

36

K/D

0.65

Util 13Pistol 1

notan79

L10

10/14/2 · 772 dmg

ADR

41

HS%

60

K/D

0.71

Entry 1/0Util 4Pistol 3

Manandi1's team

10 · 3

Manandi1

L103

23/13/1 · 2154 dmg

ADR

113

HS%

48

K/D

1.77

Entry 3/0Multi 1Util 1AWP 12Pistol 2

fuzzi2k

L105

18/12/8 · 1765 dmg

ADR

93

HS%

67

K/D

1.50

Entry 3/0Multi 3Util 145Pistol 1

BigMikePlays

L81

14/13/6 · 1641 dmg

ADR

86

HS%

36

K/D

1.08

Entry 3/0Multi 1Util 103AWP 1Pistol 2

xpl0de_

2

14/13/7 · 1385 dmg

ADR

73

HS%

57

K/D

1.08

Entry 1/0Util 16Pistol 4

Yolomonkey15

L92

11/13/5 · 1218 dmg

ADR

64

HS%

73

K/D

0.85

Entry 1/0Util 33Pistol 1

Half-by-half

First half

2 · 10

Second half

4 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.