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ThatOsuGuy's team

4

47 kills · 5 players

de_dust2 · 26 min

17 rounds · 2026-05-25

North America 5V5 Queue

Winner · matatontos10's team

13

69 kills · 5 players

Top fragger

BJM

22 kills

Top impact

BJM

122 ADR

Util damage

IanCR

207 HP

Weak spots this match

vs lifetime baseline
  • Kulikol7

    K/D 0.53 (avg 1.12)

    -53%
  • yewi

    K/D 0.69 (avg 1.10)

    -37%
  • Kulikol7

    ADR 58 (avg 79)

    -27%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

ThatOsuGuy's team

3 · 1

ThatOsuGuy

L93

15/13/3 · 1654 dmg

ADR

97

HS%

60

K/D

1.15

Entry 4/0Multi 2Util 54AWP 2Pistol 5

yewi

L91

11/16/2 · 1221 dmg

ADR

72

HS%

64

K/D

0.69

Entry 1/0Multi 1AWP 1Pistol 2
K/D -37%ADR -14%HS % +12%

YUN03

L10

8/12/3 · 921 dmg

ADR

54

HS%

50

K/D

0.67

Util 12AWP 1Pistol 4

Kulikol7

L8

8/15/2 · 983 dmg

ADR

58

HS%

62

K/D

0.53

AWP 2Pistol 4
K/D -53%ADR -27%HS % +51%

Marktawer

L7

5/16/2 · 900 dmg

ADR

53

HS%

80

K/D

0.31

Util 35Pistol 2

matatontos10's team

9 · 4

BJM

L105

22/8/3 · 2070 dmg

ADR

122

HS%

55

K/D

2.75

Entry 6/0Multi 4Util 15AWP 4Pistol 3

SebasCRC

L83

17/12/7 · 1902 dmg

ADR

112

HS%

47

K/D

1.42

Entry 1/0Multi 1Util 123AWP 1Pistol 5

Whiteold

2

13/9/1 · 1230 dmg

ADR

72

HS%

54

K/D

1.44

Entry 4/0Multi 1Util 7Pistol 4

IanCR

L63

10/12/7 · 1419 dmg

ADR

84

HS%

40

K/D

0.83

Util 207Pistol 3

matatontos10

L10

7/7/2 · 713 dmg

ADR

42

HS%

43

K/D

1.00

Entry 1/0Util 43AWP 5Pistol 1

Half-by-half

First half

3 · 9

Second half

1 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.