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Winner · MousePy's team

13

74 kills · 5 players

de_mirage · 31 min

17 rounds · 2026-06-01

Europe 5v5 Queue

sav21q's team

4

50 kills · 5 players

Top fragger

LangIey

18 kills

Top impact

LangIey

119 ADR

Util damage

m1kso666

58 HP

Weak spots this match

vs lifetime baseline
  • KirilleN

    ADR 53 (avg 76)

    -30%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

MousePy's team

9 · 4

LangIey

L104

18/10/4 · 2022 dmg

ADR

119

HS%

67

K/D

1.80

Entry 2/0Multi 2Util 44Pistol 6

m1kso666

L103

14/13/7 · 1831 dmg

ADR

108

HS%

50

K/D

1.08

Entry 3/0Util 58AWP 3Pistol 3
HS % -12%ADR +25%

MousePy

L10

14/9/7 · 1302 dmg

ADR

77

HS%

57

K/D

1.56

Entry 3/0Multi 1Util 45AWP 1Pistol 2

KirilleN

L102

14/6/1 · 904 dmg

ADR

53

HS%

50

K/D

2.33

Multi 1Util 37Pistol 1
ADR -30%K/D +118%

TaBooo691

L104

14/12/4 · 1567 dmg

ADR

92

HS%

71

K/D

1.17

Entry 3/0Util 47AWP 2Pistol 1
HS % +39%ADR +10%

sav21q's team

3 · 1

traphunterr

L103

15/14/2 · 1398 dmg

ADR

82

HS%

47

K/D

1.07

Entry 1/0Multi 3Util 1AWP 1Pistol 2

-m0rtal

L10

10/14/3 · 1273 dmg

ADR

75

HS%

40

K/D

0.71

Entry 2/0Multi 1Util 1AWP 2Pistol 1

L1s0m4N

L101

9/15/1 · 1078 dmg

ADR

63

HS%

44

K/D

0.60

Entry 1/0Multi 1Util 27AWP 4Pistol 2

sav21q

L10

8/15/3 · 984 dmg

ADR

58

HS%

62

K/D

0.53

Util 18

k1ruwa_B055

L10

8/16/4 · 1189 dmg

ADR

70

HS%

62

K/D

0.50

Entry 2/0Util 18AWP 2Pistol 3

Half-by-half

First half

9 · 3

Second half

4 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.