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Winner · _Camillus_'s team

1

68 kills · 5 players

de_vertigo · 25 min

1 rounds · 2024-04-05

COMPETITIVE 5v5

depresse3's team

0

38 kills · 5 players

Top fragger

PR-T

22 kills

Top impact

PR-T

0 ADR

Util damage

PR-T

0 HP

Weak spots this match

vs lifetime baseline
  • PR-T

    ADR 0 (avg 78)

    -100%
  • newv4ik-

    ADR 0 (avg 88)

    -100%
  • _Camillus_

    ADR 0 (avg 79)

    -100%
  • Jo-Aa

    ADR 0 (avg 79)

    -100%
  • maktigt

    ADR 0 (avg 78)

    -100%
  • dxtraa

    ADR 0 (avg 76)

    -100%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

_Camillus_'s team

11 · 2

PR-T

L96

22/5/3 · 0 dmg

ADR

0

HS%

41

K/D

4.40

Multi 2
ADR -100%K/D +276%

newv4ik-

L101

18/8/2 · 0 dmg

ADR

0

HS%

56

K/D

2.25

Multi 1
ADR -100%K/D +77%HS % +10%

_Camillus_

L92

12/8/4 · 0 dmg

ADR

0

HS%

42

K/D

1.50

ADR -100%HS % -16%K/D +49%

Jo-Aa

L103

11/10/6 · 0 dmg

ADR

0

HS%

18

K/D

1.10

Multi 1
ADR -100%HS % -57%

maktigt

L101

5/8/5 · 0 dmg

ADR

0

HS%

60

K/D

0.62

ADR -100%K/D -46%HS % +22%

depresse3's team

1 · 1

depresse3

L10

10/13/0 · 0 dmg

ADR

0

HS%

80

K/D

0.77

K/D -48%HS % +40%

dxtraa

L10

9/14/2 · 0 dmg

ADR

0

HS%

100

K/D

0.64

ADR -100%K/D -43%HS % +92%

neverthesame

L91

9/13/1 · 0 dmg

ADR

0

HS%

67

K/D

0.69

Multi 1
ADR -100%K/D -36%HS % +49%

Slim5haddy

L10

5/14/2 · 0 dmg

ADR

0

HS%

80

K/D

0.36

ADR -100%K/D -65%HS % +45%

-SNABBI

L101

5/14/0 · 0 dmg

ADR

0

HS%

100

K/D

0.36

Multi 1
K/D -67%HS % +127%

Half-by-half

First half

11 · 1

Second half

2 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.