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Winner · hagis's team

13

87 kills · 5 players

de_ancient · 39 min

23 rounds · 2026-05-29

Europe 5v5 Queue

jarito's team

10

84 kills · 5 players

Top fragger

SupaYuuda1

23 kills

Top impact

SupaYuuda1

109 ADR

Util damage

saulenass

254 HP

Weak spots this match

vs lifetime baseline
  • hagis

    K/D 0.83 (avg 1.09)

    -24%
  • hagis

    HS % 40% (avg 51%)

    -22%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

hagis's team

9 · 4

SupaYuuda1

L102

23/18/7 · 2513 dmg

ADR

109

HS%

65

K/D

1.28

Entry 2/0Multi 2Util 199Pistol 6
ADR +29%HS % +8%

Phame-_-

L101

19/17/3 · 2044 dmg

ADR

89

HS%

68

K/D

1.12

Entry 3/0Util 79Pistol 3

kRAUSER__

L104

16/17/8 · 1725 dmg

ADR

75

HS%

50

K/D

0.94

Entry 4/0Multi 1Util 253Pistol 1

hagis

L102

15/18/5 · 1796 dmg

ADR

78

HS%

40

K/D

0.83

Entry 4/0Multi 1Util 241AWP 1Pistol 1
K/D -24%HS % -22%

EX17-

L104

14/15/4 · 1302 dmg

ADR

57

HS%

50

K/D

0.93

Entry 2/0Util 43Pistol 2

jarito's team

3 · 7

jarito

L102

23/16/8 · 2430 dmg

ADR

106

HS%

48

K/D

1.44

Entry 2/0Util 68Pistol 3
K/D +32%HS % +26%

qSniff

L103

21/17/6 · 1950 dmg

ADR

85

HS%

57

K/D

1.24

Entry 3/0Multi 3Util 225Pistol 5

SocrAN71

L101

18/19/7 · 2334 dmg

ADR

102

HS%

72

K/D

0.95

Entry 2/0Multi 2Util 123Pistol 5
K/D -14%HS % +57%ADR +28%

orekadarik

L101

12/17/3 · 1205 dmg

ADR

52

HS%

42

K/D

0.71

Entry 1/0Multi 1Util 106

saulenass

L103

10/19/7 · 1628 dmg

ADR

71

HS%

50

K/D

0.53

Util 254Pistol 1

Half-by-half

First half

9 · 3

Second half

4 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.