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Winner · dec1deA's team

13

80 kills · 5 players

de_anubis · 31 min

20 rounds · 2026-05-31

Europe 5v5 Queue

NauRons's team

7

64 kills · 5 players

Top fragger

dec1deA

26 kills

Top impact

dec1deA

139 ADR

Util damage

WokuseE

127 HP

Weak spots this match

vs lifetime baseline
  • MoonGuyy

    ADR 59 (avg 79)

    -26%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

dec1deA's team

6 · 7

dec1deA

L105

26/12/6 · 2786 dmg

ADR

139

HS%

31

K/D

2.17

Entry 6/0Multi 3Util 81AWP 16Pistol 5

r0se__

L94

16/11/4 · 1783 dmg

ADR

89

HS%

56

K/D

1.45

Entry 2/0Multi 1Util 30Pistol 4

lukZ-

L91

14/14/0 · 1192 dmg

ADR

60

HS%

50

K/D

1.00

Entry 1/0Util 5Pistol 3

MoonGuyy

L83

14/14/3 · 1179 dmg

ADR

59

HS%

43

K/D

1.00

Multi 2Util 26Pistol 2
ADR -26%HS % +13%

WokuseE

L10

10/14/2 · 1238 dmg

ADR

62

HS%

60

K/D

0.71

Entry 1/0Util 127Pistol 2

NauRons's team

6 · 1

--KrejzOL--

L92

19/17/4 · 1993 dmg

ADR

100

HS%

47

K/D

1.12

Entry 3/0Multi 2Util 127AWP 3Pistol 5
ADR +27%HS % +24%

Bigalore

L91

12/15/2 · 1060 dmg

ADR

53

HS%

42

K/D

0.80

Entry 2/0Util 78AWP 1Pistol 3

NauRons

L101

11/16/4 · 1301 dmg

ADR

65

HS%

64

K/D

0.69

Entry 3/0Multi 1Util 14Pistol 2

Mars---

L92

11/16/6 · 1511 dmg

ADR

76

HS%

36

K/D

0.69

Entry 1/0Multi 1Util 56AWP 4Pistol 1

ACTIONCLAUS

L91

11/16/3 · 1154 dmg

ADR

58

HS%

55

K/D

0.69

Entry 1/0Multi 1Util 113Pistol 3

Half-by-half

First half

6 · 6

Second half

7 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.