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Winner · huorahomo's team

1

94 kills · 5 players

de_nuke · 33 min

1 rounds · 2024-04-10

COMPETITIVE 5v5

Mainre's team

0

53 kills · 4 players

Top fragger

ProphetSane

29 kills

Top impact

ProphetSane

0 ADR

Util damage

ProphetSane

0 HP

Weak spots this match

vs lifetime baseline
  • ProphetSane

    ADR 0 (avg 82)

    -100%
  • zamppaD44

    ADR 0 (avg 83)

    -100%
  • szikariowudo

    ADR 0 (avg 88)

    -100%
  • Mr_Erider

    ADR 0 (avg 77)

    -100%
  • huorahomo

    ADR 0 (avg 76)

    -100%
  • desuk28

    ADR 0 (avg 78)

    -100%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

huorahomo's team

8 · 5

ProphetSane

L44

29/11/2 · 0 dmg

ADR

0

HS%

28

K/D

2.64

Multi 1
ADR -100%HS % -40%K/D +130%

zamppaD44

L74

22/13/8 · 0 dmg

ADR

0

HS%

55

K/D

1.69

Multi 1
ADR -100%K/D +52%HS % +25%

szikariowudo

L42

17/13/6 · 0 dmg

ADR

0

HS%

53

K/D

1.31

Multi 2
ADR -100%K/D +15%HS % +10%

Mr_Erider

L41

15/14/3 · 0 dmg

ADR

0

HS%

27

K/D

1.07

ADR -100%HS % -36%

huorahomo

L42

11/16/5 · 0 dmg

ADR

0

HS%

45

K/D

0.69

Multi 1
ADR -100%K/D -22%HS % +10%

Mainre's team

4 · 5

Mainre

L73

17/19/3 · 0 dmg

ADR

0

HS%

71

K/D

0.89

Multi 1

desuk28

L32

14/18/5 · 0 dmg

ADR

0

HS%

43

K/D

0.78

ADR -100%K/D -26%

BeeNdI7

L53

14/18/5 · 0 dmg

ADR

0

HS%

36

K/D

0.78

ADR -100%K/D -32%

Vlad12325

L5

8/21/4 · 0 dmg

ADR

0

HS%

25

K/D

0.38

ADR -100%K/D -70%

Half-by-half

First half

8 · 4

Second half

5 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.