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Winner · shumaherrrr's team

13

82 kills · 5 players

de_ancient · 30 min

20 rounds · 2026-05-21

Europe 5v5 Queue

SHPENGLER's team

7

66 kills · 5 players

Top fragger

SHPENGLER

24 kills

Top impact

SHPENGLER

116 ADR

Util damage

shumaherrrr

236 HP

Weak spots this match

vs lifetime baseline
  • SUPERT1M

    K/D 0.42 (avg 1.04)

    -60%
  • SUPERT1M

    ADR 47 (avg 82)

    -42%
  • SUPERT1M

    HS % 38% (avg 53%)

    -28%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

shumaherrrr's team

7 · 6

dreski17

L93

20/13/2 · 1901 dmg

ADR

95

HS%

55

K/D

1.54

Entry 2/0Multi 3Util 159Pistol 1

Kpecm

L93

19/15/3 · 1959 dmg

ADR

98

HS%

42

K/D

1.27

Entry 4/0Multi 1Util 67Pistol 2

shumaherrrr

L92

17/13/6 · 1919 dmg

ADR

96

HS%

65

K/D

1.31

Entry 3/0Multi 2Util 236Pistol 4

Retcu

L93

13/10/10 · 1596 dmg

ADR

80

HS%

31

K/D

1.30

Entry 1/0Multi 1Util 115AWP 3Pistol 2

Sany_bl

L82

13/15/6 · 1338 dmg

ADR

67

HS%

23

K/D

0.87

Entry 2/0Multi 2Util 79AWP 2Pistol 1

SHPENGLER's team

5 · 2

SHPENGLER

L92

24/15/4 · 2325 dmg

ADR

116

HS%

62

K/D

1.60

Entry 2/0Multi 4Util 43Pistol 5

disp0intmnt

L92

13/19/5 · 1577 dmg

ADR

79

HS%

38

K/D

0.68

Entry 3/0Util 30AWP 1Pistol 5

-k1k-

L91

11/16/4 · 1186 dmg

ADR

59

HS%

18

K/D

0.69

Entry 2/0Util 173AWP 2Pistol 2

PieRRi---8

L92

10/13/3 · 1108 dmg

ADR

55

HS%

10

K/D

0.77

Util 128Pistol 1

SUPERT1M

L8

8/19/3 · 946 dmg

ADR

47

HS%

38

K/D

0.42

Entry 1/0Util 83AWP 1
K/D -60%ADR -42%

Half-by-half

First half

7 · 5

Second half

6 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.