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Winner · ANTI-GOI's team

13

70 kills · 5 players

de_ancient · 27 min

17 rounds · 2026-06-07

Europe 5v5 Queue

-Nipa's team

4

53 kills · 5 players

Top fragger

ANTI-GOI

21 kills

Top impact

ANTI-GOI

131 ADR

Util damage

ANTI-GOI

189 HP

Weak spots this match

vs lifetime baseline
  • BISNUSBOOMIN

    K/D 1.07 (avg 1.27)

    -16%
  • BISNUSBOOMIN

    HS % 33% (avg 39%)

    -15%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

ANTI-GOI's team

11 · 2

ANTI-GOI

L105

21/11/7 · 2227 dmg

ADR

131

HS%

57

K/D

1.91

Entry 2/0Multi 3Util 189

FV_

L102

16/10/2 · 1352 dmg

ADR

80

HS%

44

K/D

1.60

Multi 1AWP 4Pistol 4

Future2121

L104

14/8/3 · 1494 dmg

ADR

88

HS%

64

K/D

1.75

Entry 1/0Multi 2Util 3Pistol 3

hank1f

L101

12/13/6 · 1376 dmg

ADR

81

HS%

58

K/D

0.92

Entry 4/0Util 103Pistol 2
K/D -15%HS % +29%

oneshotttz

L101

7/12/8 · 915 dmg

ADR

54

HS%

57

K/D

0.58

Entry 1/0Util 116Pistol 1

-Nipa's team

1 · 3

-Nipa

L101

15/14/5 · 1484 dmg

ADR

87

HS%

60

K/D

1.07

Entry 3/0Multi 1Util 112Pistol 3

BISNUSBOOMIN

L101

15/14/1 · 1668 dmg

ADR

98

HS%

33

K/D

1.07

Multi 2Util 122AWP 3Pistol 5
K/D -16%HS % -15%

sarv1s

L101

9/15/4 · 1284 dmg

ADR

76

HS%

78

K/D

0.60

Entry 2/0Util 99Pistol 1

KUNGFU-SAMBA

L101

8/14/4 · 1014 dmg

ADR

60

HS%

38

K/D

0.57

Entry 3/0Multi 1Util 26Pistol 2

sabzzzzz

L10

6/14/3 · 1016 dmg

ADR

60

HS%

67

K/D

0.43

Entry 1/0Util 40AWP 1Pistol 2

Half-by-half

First half

11 · 1

Second half

2 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.