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RIOT_fg's team

11

77 kills · 5 players

de_nuke · 38 min

24 rounds · 2026-06-03

North America 5V5 Queue

Winner · sxstem's team

13

88 kills · 5 players

Top fragger

Do_Worrk

21 kills

Top impact

Do_Worrk

106 ADR

Util damage

Do_Worrk

219 HP

Weak spots this match

vs lifetime baseline
  • drewskeet

    K/D 0.80 (avg 1.20)

    -33%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

RIOT_fg's team

5 · 6

RIOT_fg

L104

19/15/5 · 1930 dmg

ADR

80

HS%

58

K/D

1.27

Entry 3/0Multi 1Util 46AWP 1Pistol 4

TheConsumer

L102

17/19/2 · 1545 dmg

ADR

64

HS%

65

K/D

0.89

Entry 1/0Multi 1Pistol 4

drewskeet

L101

16/20/4 · 1644 dmg

ADR

69

HS%

50

K/D

0.80

Entry 1/0Pistol 2
K/D -33%ADR -15%

stormK

L103

13/16/2 · 1536 dmg

ADR

64

HS%

92

K/D

0.81

Entry 3/0Multi 1Util 24Pistol 4

Juliano_SC

L101

12/18/10 · 1906 dmg

ADR

79

HS%

33

K/D

0.67

Entry 3/0Util 43AWP 3

sxstem's team

7 · 6

Do_Worrk

L105

21/15/8 · 2544 dmg

ADR

106

HS%

67

K/D

1.40

Entry 3/0Multi 3Util 219Pistol 3

SkinnyGage

L104

19/15/5 · 1926 dmg

ADR

80

HS%

68

K/D

1.27

Multi 1Util 8Pistol 1

eIo

L103

18/13/3 · 1616 dmg

ADR

67

HS%

44

K/D

1.38

Entry 5/0Multi 1Util 95AWP 7Pistol 3

sxstem

L101

15/16/2 · 1734 dmg

ADR

72

HS%

60

K/D

0.94

Entry 2/0Multi 1Util 52Pistol 2

nla

L10

15/18/8 · 1669 dmg

ADR

70

HS%

60

K/D

0.83

Entry 3/0Multi 1Util 48AWP 1Pistol 2

Half-by-half

First half

5 · 7

Second half

6 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.