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OPGLawyers's team

9

70 kills · 5 players

de_dust2 · 36 min

22 rounds · 2026-05-22

Europe 5v5 Queue

Winner · -story's team

13

86 kills · 5 players

Top fragger

MUTiRiS

23 kills

Top impact

MUTiRiS

108 ADR

Util damage

MUTiRiS

381 HP

Weak spots this match

vs lifetime baseline
  • KatzRead

    K/D 0.88 (avg 1.29)

    -32%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

OPGLawyers's team

4 · 5

OPGLawyers

L103

15/19/4 · 1773 dmg

ADR

81

HS%

60

K/D

0.79

Util 80Pistol 3

KatzRead

L102

15/17/9 · 1866 dmg

ADR

85

HS%

60

K/D

0.88

Entry 4/0Multi 1Util 119AWP 2Pistol 3
K/D -32%HS % +13%

QuickShare

L101

14/18/3 · 1526 dmg

ADR

69

HS%

57

K/D

0.78

Entry 3/0Multi 1Util 3AWP 3Pistol 1

-h3rx

L102

13/17/4 · 1320 dmg

ADR

60

HS%

38

K/D

0.76

Entry 3/0Util 30AWP 2Pistol 2

LAWWEXGOD

L101

13/15/3 · 1323 dmg

ADR

60

HS%

46

K/D

0.87

Entry 2/0Multi 1Util 69Pistol 3

-story's team

8 · 5

MUTiRiS

L106

23/14/7 · 2384 dmg

ADR

108

HS%

22

K/D

1.64

Entry 2/0Multi 4Util 381AWP 1Pistol 1

SYDOX-_-

L104

18/15/7 · 1722 dmg

ADR

78

HS%

83

K/D

1.20

Entry 2/0Multi 2Util 96Pistol 5

-story

L102

17/14/6 · 1793 dmg

ADR

82

HS%

65

K/D

1.21

Entry 2/0Multi 1Util 86AWP 3Pistol 9

ewjerkz

L10

16/14/10 · 1864 dmg

ADR

85

HS%

81

K/D

1.14

Entry 4/0Util 185Pistol 5
K/D -14%ADR -9%HS % +53%

D7_KC

L101

12/13/7 · 1322 dmg

ADR

60

HS%

42

K/D

0.92

Util 103Pistol 2

Half-by-half

First half

4 · 8

Second half

5 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.