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Winner · danielcs's team

13

94 kills · 5 players

de_cache · 44 min

24 rounds · 2026-05-12

Europe 5v5 Queue

Oki-'s team

11

80 kills · 5 players

Top fragger

Blascire

29 kills

Top impact

Ameryczka_

131 ADR

Util damage

Tulla-

262 HP

Weak spots this match

vs lifetime baseline
  • ndr1T

    K/D 0.48 (avg 1.01)

    -52%
  • ndr1T

    ADR 56 (avg 81)

    -32%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

danielcs's team

6 · 7

Blascire

L92

29/18/6 · 2708 dmg

ADR

113

HS%

41

K/D

1.61

Entry 3/0Multi 4Util 45AWP 4Pistol 5

Katow

L93

19/16/5 · 1989 dmg

ADR

83

HS%

74

K/D

1.19

Entry 1/0Multi 1Util 2Pistol 1

caetano-_-

L96

17/15/7 · 2118 dmg

ADR

88

HS%

65

K/D

1.13

Entry 2/0Multi 1Util 50Pistol 3
K/D -10%HS % +38%

BURLEX

L82

17/17/8 · 1841 dmg

ADR

77

HS%

47

K/D

1.00

Entry 3/0Multi 3Util 99AWP 1Pistol 2

danielcs

L8

12/17/5 · 1245 dmg

ADR

52

HS%

42

K/D

0.71

Entry 2/0Multi 1Util 17Pistol 2

Oki-'s team

6 · 5

Ameryczka_

L86

29/15/2 · 3139 dmg

ADR

131

HS%

45

K/D

1.93

Entry 2/0Multi 4Util 163Pistol 3
K/D +71%ADR +56%

trole00

L93

19/20/4 · 1990 dmg

ADR

83

HS%

21

K/D

0.95

Entry 4/0Util 57Pistol 7

Tulla-

11/16/3 · 1592 dmg

ADR

66

HS%

45

K/D

0.69

Util 262AWP 1Pistol 2

ndr1T

L92

11/23/4 · 1340 dmg

ADR

56

HS%

64

K/D

0.48

Entry 4/0Multi 2Util 13Pistol 2
K/D -52%ADR -32%HS % +25%

Oki-

L9

10/21/5 · 1058 dmg

ADR

44

HS%

40

K/D

0.48

Entry 3/0AWP 2Pistol 3

Half-by-half

First half

6 · 6

Second half

7 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.