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Winner · hatti_mand's team

13

82 kills · 5 players

de_dust2 · 36 min

20 rounds · 2026-05-31

Europe 5v5 Queue

brejku's team

7

61 kills · 5 players

Top fragger

hatti_mand

22 kills

Top impact

Ex7pTioN_

103 ADR

Util damage

Ex7pTioN_

330 HP

Weak spots this match

vs lifetime baseline
  • brejku

    K/D 0.76 (avg 1.13)

    -33%
  • brejku

    ADR 62 (avg 86)

    -28%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

hatti_mand's team

7 · 6

hatti_mand

L105

22/13/5 · 1659 dmg

ADR

83

HS%

36

K/D

1.69

Entry 4/0Multi 3Util 32AWP 2Pistol 5

Jeneralen

L102

19/12/3 · 1909 dmg

ADR

95

HS%

47

K/D

1.58

Entry 2/0Multi 2Util 59Pistol 4

SickshOot

L94

15/11/8 · 1736 dmg

ADR

87

HS%

20

K/D

1.36

Entry 1/0Multi 1Util 98AWP 1Pistol 4

Ex7pTioN_

L102

15/11/10 · 2053 dmg

ADR

103

HS%

27

K/D

1.36

Entry 2/0Multi 1Util 330Pistol 2

Friborn

L10

11/14/7 · 1520 dmg

ADR

76

HS%

45

K/D

0.79

Entry 1/0Util 64AWP 4Pistol 2

brejku's team

5 · 2

flowen

L102

15/16/1 · 1759 dmg

ADR

88

HS%

47

K/D

0.94

Entry 2/0Multi 2AWP 1Pistol 5

UncLostit

L101

14/17/4 · 1566 dmg

ADR

78

HS%

43

K/D

0.82

Entry 1/0Util 4AWP 3Pistol 5

brejku

L102

13/17/3 · 1240 dmg

ADR

62

HS%

38

K/D

0.76

Entry 4/0Multi 1Util 72AWP 6Pistol 2
K/D -33%ADR -28%

kuub1

L102

10/16/6 · 1383 dmg

ADR

69

HS%

60

K/D

0.62

Entry 1/0Multi 1Util 62Pistol 2

RLF

L10

9/16/5 · 1267 dmg

ADR

63

HS%

67

K/D

0.56

Entry 2/0Util 111Pistol 1

Half-by-half

First half

7 · 5

Second half

6 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.