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bldwn's team

6

60 kills · 5 players

de_nuke · 30 min

19 rounds · 2026-05-27

Europe 5v5 Queue

Winner · swazzi_'s team

13

82 kills · 5 players

Top fragger

swazzi_

31 kills

Top impact

swazzi_

157 ADR

Util damage

swazzi_

354 HP

Weak spots this match

vs lifetime baseline
  • Papivelo

    K/D 0.47 (avg 1.03)

    -54%
  • ROI3OS

    K/D 0.61 (avg 1.18)

    -48%
  • Grifgof_

    K/D 0.56 (avg 0.99)

    -43%
  • Jay-_-

    K/D 1.00 (avg 1.42)

    -30%
  • Papivelo

    ADR 54 (avg 77)

    -30%
  • Grifgof_

    ADR 58 (avg 74)

    -21%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

bldwn's team

4 · 2

bldwn

L104

24/14/4 · 2555 dmg

ADR

135

HS%

67

K/D

1.71

Entry 3/0Multi 2Util 91AWP 1Pistol 4

ROI3OS

L9

11/18/2 · 1302 dmg

ADR

69

HS%

73

K/D

0.61

Util 5Pistol 2
K/D -48%ADR -12%HS % +38%

Grifgof_

L9

10/18/4 · 1108 dmg

ADR

58

HS%

40

K/D

0.56

Entry 1/0Multi 1Util 30Pistol 2
K/D -43%ADR -21%

noiiuyyy

L71

8/17/6 · 1009 dmg

ADR

53

HS%

50

K/D

0.47

Util 39Pistol 1

Papivelo

L91

7/15/2 · 1027 dmg

ADR

54

HS%

57

K/D

0.47

Entry 1/0Util 11Pistol 1
K/D -54%ADR -30%HS % +12%

swazzi_'s team

8 · 5

swazzi_

L86

31/10/5 · 2984 dmg

ADR

157

HS%

81

K/D

3.10

Entry 4/0Multi 4Util 354Pistol 7

FabryZZ

L104

18/10/4 · 1915 dmg

ADR

101

HS%

50

K/D

1.80

Entry 3/0Util 132AWP 3Pistol 3
K/D +59%ADR +18%

Jay-_-

L103

13/13/5 · 1588 dmg

ADR

84

HS%

46

K/D

1.00

Entry 4/0Multi 1Util 53AWP 2
K/D -30%ADR -18%

Stylar

L8

12/15/2 · 1262 dmg

ADR

66

HS%

58

K/D

0.80

Entry 2/0Util 14

Sr-Grim

L7

8/12/6 · 706 dmg

ADR

37

HS%

50

K/D

0.67

Entry 1/0Util 5

Half-by-half

First half

4 · 8

Second half

2 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.