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HESOYAM

7

71 kills · 5 players

de_ancient · 36 min

20 rounds · 2026-05-27

Europe 5v5 Queue

Winner · KapytiQ's team

13

85 kills · 5 players

Top fragger

Haiise-_-

21 kills

Top impact

Scorbutus

111 ADR

Util damage

KapytiQ

256 HP

Weak spots this match

vs lifetime baseline
  • SENSIDE

    K/D 0.50 (avg 1.08)

    -54%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

HESOYAM

5 · 2

Haiise-_-

L4

21/16/2 · 1953 dmg

ADR

98

HS%

43

K/D

1.31

Entry 1/0Multi 2Util 82Pistol 5

ZentMK

L51

17/18/1 · 1682 dmg

ADR

84

HS%

18

K/D

0.94

Entry 3/0Multi 1Util 102AWP 2Pistol 2

heaaven

L62

16/14/7 · 1831 dmg

ADR

92

HS%

56

K/D

1.14

Entry 1/0Multi 1Util 21Pistol 1

SENSIDE

L52

9/18/8 · 1423 dmg

ADR

71

HS%

56

K/D

0.50

Multi 1Util 35Pistol 1
K/D -54%HS % +51%

Gipopotam77

L82

8/19/6 · 1148 dmg

ADR

57

HS%

25

K/D

0.42

Entry 3/0Multi 1Pistol 4

KapytiQ's team

7 · 6

Hopiapoeka

L52

21/15/3 · 2113 dmg

ADR

106

HS%

43

K/D

1.40

Entry 2/0Multi 2Util 187AWP 1Pistol 4

KapytiQ

L54

20/13/6 · 1777 dmg

ADR

89

HS%

45

K/D

1.54

Entry 2/0Multi 2Util 256Pistol 1

Scorbutus

L93

19/16/9 · 2213 dmg

ADR

111

HS%

58

K/D

1.19

Entry 4/0Multi 2Util 100Pistol 5

ellupew

L33

18/14/3 · 1778 dmg

ADR

89

HS%

22

K/D

1.29

Entry 3/0Multi 1Util 143Pistol 3

ArPaSikari

L51

7/14/4 · 1060 dmg

ADR

53

HS%

14

K/D

0.50

Entry 1/0Util 54AWP 2Pistol 1

Half-by-half

First half

5 · 7

Second half

2 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.