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Lirikyn's team

8

64 kills · 5 players

de_ancient · 32 min

21 rounds · 2026-05-10

Europe 5v5 Queue

Winner · a1exfeb's team

13

83 kills · 5 players

Top fragger

Shmederiko

29 kills

Top impact

Sp1z_

114 ADR

Util damage

kyonaqh

251 HP

Weak spots this match

vs lifetime baseline
  • Lirikyn

    K/D 0.67 (avg 0.96)

    -30%
  • Lirikyn

    ADR 55 (avg 75)

    -27%
  • Lirikyn

    HS % 33% (avg 44%)

    -25%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Lirikyn's team

4 · 4

Sp1z_

L105

20/17/0 · 2395 dmg

ADR

114

HS%

40

K/D

1.18

Entry 1/0Multi 2Util 46AWP 6Pistol 4

ReMMeR41K

L91

15/15/2 · 1653 dmg

ADR

79

HS%

73

K/D

1.00

Util 75Pistol 4

Lirikyn

L91

12/18/5 · 1151 dmg

ADR

55

HS%

33

K/D

0.67

Entry 2/0Multi 1Util 219Pistol 1
K/D -30%ADR -27%

Klsh_Mish

L101

9/17/5 · 1190 dmg

ADR

57

HS%

56

K/D

0.53

Util 132Pistol 3

t0mas1q

L9

8/17/3 · 1131 dmg

ADR

54

HS%

50

K/D

0.47

Entry 2/0Pistol 2

a1exfeb's team

8 · 5

Shmederiko

L105

29/10/5 · 2332 dmg

ADR

111

HS%

41

K/D

2.90

Entry 3/0Multi 2Util 96Pistol 7

CrownCrown

L104

20/14/7 · 2308 dmg

ADR

110

HS%

55

K/D

1.43

Entry 6/0Multi 1Util 205Pistol 4
ADR +41%K/D +31%

kyonaqh

L103

16/11/9 · 2106 dmg

ADR

100

HS%

56

K/D

1.45

Entry 1/0Multi 1Util 251AWP 4Pistol 7

a1exfeb

L7

10/16/6 · 1164 dmg

ADR

55

HS%

10

K/D

0.62

Entry 3/0Util 33

chaempy

1

8/13/5 · 1077 dmg

ADR

51

HS%

62

K/D

0.62

Entry 3/0Util 3Pistol 2

Half-by-half

First half

4 · 8

Second half

4 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.