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7ssk7's team

5

55 kills · 5 players

de_anubis · 29 min

18 rounds · 2026-06-13

Europe 5v5 Queue

Winner · NARCI55I5M's team

13

79 kills · 5 players

Top fragger

a6yssw

23 kills

Top impact

a6yssw

136 ADR

Util damage

headkicKK

208 HP

Weak spots this match

vs lifetime baseline
  • wh1testxr

    K/D 0.40 (avg 1.22)

    -67%
  • wh1testxr

    ADR 59 (avg 89)

    -34%
  • headkicKK

    HS % 32% (avg 43%)

    -26%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

7ssk7's team

3 · 2

BATISKAFFFF

L102

17/16/1 · 1825 dmg

ADR

101

HS%

65

K/D

1.06

Entry 3/0Multi 2Util 76AWP 1Pistol 7

7ssk7

L101

14/17/4 · 1296 dmg

ADR

72

HS%

50

K/D

0.82

Entry 4/0Util 135AWP 2Pistol 3

yuyu

L10

13/16/3 · 1307 dmg

ADR

73

HS%

62

K/D

0.81

Entry 2/0Util 62Pistol 4

wh1testxr

L101

6/15/7 · 1061 dmg

ADR

59

HS%

50

K/D

0.40

Multi 1Util 31AWP 1
K/D -67%ADR -34%

k0rfezz-

L101

5/15/1 · 602 dmg

ADR

33

HS%

20

K/D

0.33

Entry 1/0Util 8AWP 3

NARCI55I5M's team

9 · 4

a6yssw

L105

23/8/6 · 2447 dmg

ADR

136

HS%

65

K/D

2.88

Entry 2/0Multi 2Util 114Pistol 1

headkicKK

L102

19/9/4 · 1803 dmg

ADR

100

HS%

32

K/D

2.11

Entry 3/0Multi 1Util 208AWP 4Pistol 3
HS % -26%K/D +65%ADR +9%

NARCI55I5M

L103

15/13/5 · 1532 dmg

ADR

85

HS%

67

K/D

1.15

Entry 1/0Multi 1Util 37Pistol 6

Jenn11e

L10

12/12/7 · 1305 dmg

ADR

73

HS%

75

K/D

1.00

Util 46Pistol 2

0gurchlk

L103

10/13/1 · 1054 dmg

ADR

59

HS%

80

K/D

0.77

Entry 2/0Multi 1Util 24Pistol 3

Half-by-half

First half

3 · 9

Second half

2 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.