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Winner · PAShA_Ka6aN's team

13

84 kills · 5 players

de_anubis · 35 min

21 rounds · 2026-03-15

Europe 5v5 Queue

h1ddenpooI's team

8

71 kills · 5 players

Top fragger

PAShA_Ka6aN

24 kills

Top impact

PAShA_Ka6aN

119 ADR

Util damage

-Batman67

194 HP

Weak spots this match

vs lifetime baseline
  • MaX_AKYLA

    HS % 19% (avg 47%)

    -60%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

PAShA_Ka6aN's team

7 · 6

PAShA_Ka6aN

L104

24/16/7 · 2504 dmg

ADR

119

HS%

54

K/D

1.50

Entry 6/0Multi 3Util 109Pistol 5

kykayasuka

L105

19/15/8 · 2496 dmg

ADR

119

HS%

53

K/D

1.27

Entry 5/0Util 147AWP 1Pistol 1

MaX_AKYLA

L10

16/16/6 · 1772 dmg

ADR

84

HS%

19

K/D

1.00

Entry 1/0AWP 1Pistol 2
HS % -60%ADR +10%

instway

L102

14/13/3 · 1383 dmg

ADR

66

HS%

64

K/D

1.08

Multi 2Util 64AWP 1Pistol 2

AtomicNC

L102

11/11/4 · 1052 dmg

ADR

50

HS%

73

K/D

1.00

Entry 2/0Util 23Pistol 3

h1ddenpooI's team

5 · 3

h1ddenpooI

L101

19/17/3 · 1826 dmg

ADR

87

HS%

58

K/D

1.12

Entry 2/0Multi 1Util 94AWP 1Pistol 6

YEBUWE666

L101

15/16/7 · 1911 dmg

ADR

91

HS%

73

K/D

0.94

Entry 2/0Util 74AWP 1Pistol 3

-Batman67

L103

15/16/7 · 1504 dmg

ADR

72

HS%

53

K/D

0.94

Multi 2Util 194

-n0ctuuurn

L102

12/19/7 · 1459 dmg

ADR

70

HS%

58

K/D

0.63

Entry 1/0Util 66AWP 2Pistol 4

kusarigama-M

L101

10/16/2 · 1314 dmg

ADR

63

HS%

60

K/D

0.62

Entry 2/0Multi 1Pistol 2

Half-by-half

First half

7 · 5

Second half

6 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.