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cooldido's team

2

36 kills · 5 players

de_inferno · 33 min

15 rounds · 2026-04-27

Europe 5v5 Queue

Winner · jypipi's team

13

69 kills · 5 players

Top fragger

Pr1me_Monk3y

23 kills

Top impact

Pr1me_Monk3y

142 ADR

Util damage

itsdiogoluis

169 HP

Weak spots this match

vs lifetime baseline
  • Fedya_090

    K/D 0.64 (avg 1.25)

    -49%
  • Fedya_090

    ADR 61 (avg 99)

    -39%
  • xuxajr

    HS % 33% (avg 39%)

    -15%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

cooldido's team

2 · 0

scott_dray

L32

10/15/5 · 1407 dmg

ADR

94

HS%

30

K/D

0.67

Entry 2/0Multi 1Util 159AWP 1

Fedya_090

9/14/0 · 908 dmg

ADR

61

HS%

44

K/D

0.64

Entry 1/0Multi 1Util 92AWP 3Pistol 2
K/D -49%ADR -39%HS % +22%

marme_1ad

L3

8/13/1 · 867 dmg

ADR

58

HS%

50

K/D

0.62

Entry 1/0Multi 1AWP 3Pistol 2

And1eyUA

L3

6/13/2 · 738 dmg

ADR

49

HS%

83

K/D

0.46

Util 99Pistol 1

cooldido

L4

3/13/2 · 581 dmg

ADR

39

HS%

67

K/D

0.23

Util 23AWP 1Pistol 1

jypipi's team

10 · 3

Pr1me_Monk3y

6

23/6/2 · 2132 dmg

ADR

142

HS%

61

K/D

3.83

Entry 3/0Multi 3Util 22Pistol 2

_Fancy__

L23

14/7/3 · 1351 dmg

ADR

90

HS%

57

K/D

2.00

Entry 6/0Multi 1Util 87AWP 5Pistol 4

jypipi

2

12/8/3 · 1257 dmg

ADR

84

HS%

50

K/D

1.50

Multi 2Util 167Pistol 4

xuxajr

L42

12/4/5 · 1329 dmg

ADR

89

HS%

33

K/D

3.00

Util 103
HS % -15%K/D +233%ADR +28%

itsdiogoluis

8/11/6 · 890 dmg

ADR

59

HS%

50

K/D

0.73

Entry 2/0Util 169Pistol 1

Half-by-half

First half

2 · 10

Second half

0 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.